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Fordítási probléma jelentése
I overall really liked the characters and story of the game. However I really hate how Lilith is portrayed in this game (she spent all of Tiny Tina's DLC explaining how she had to move on from Roland's death and now for absolutely no reason, she is completely hateful towards Athena for potentially being a factor in his death) and I feel that the ending was made purely to confirm a BL3.
What Jack did to the Meriff after he killed him is NOT justified. He vandalizes the Merrifs statue, sends the head into Pandora on a rocket (god knows what it hit?) while having a song made in his dis(!)honor. Maybe you could say he was really close to the Merrif and needed an outlet for his sorrow, but Jack never shows regret or sorrow over the loss of the Meriff. At no point do we get the feeling Jack actually cares about the Meriff beyond him having the potential to help us. That´s a fact. There is simply no reason for Jack to act to the Meriff post-death the way he does if we are supposed to view him as a hero.
You misunderstand the meaning of BL2 in terms of Jacks role. While lorewise TPS comes first, as players we know Jack because of BL2. Therefore, the game is made with that in mind. If Jack was supposed to be the hero, the first thing we would experience from Jack would be actions to clearly and continuously show us that he was NOT the villain that we know from BL2. And that is not the case.
I actually expected Jack to be a hero turned sour by unfortunate events. That was what I expected when I played through the game. But Jacks rude, disrespectful and mean spirited character does not fit into this. The only point throughout the games where we get even a hint of him being good-willed is when he gives the vault hunter the shuttle to Elpis at the beginning of the game and when he hesitates to install Felicity into the Constructor prototype. Beyond these 2 points of the game, Jack is NEVER a likeable person. ever. It does not matter if you think his actions aren´t downright evil from the get-go, this is about whether we are supposed to view Jack as a hero gone villain or a villain waiting to happen.
If you look at Jacks text and consider that everything he says and everything he does, and every tone has been specifically chosen by the devs, you cannot deny that Jack displays too many dislikeable qualities too early compared to his positives to be anything but dislikeable from the players perspective.
Jack, on the other hand, always tries to repress it. But when he actually does kill someone out of necessity, or feeling it's justice or something, that is when he breaks his demeanour and thoroughly enjoys it - basically a bit of "well they are dead anyways, might as well have some fun with it".
The ending didnt so much turn him into a crazy psychopath, it just broke his inner restriction once and for all, and from then on he doesnt try to keep his self-control anymore, he just flat-out enjoys making others suffer.
Well i'm assuming getting shot at could be fun, with the amount of adrenaline that gets pumped into you. It could also be masochistic-ish.
But even though he said fun, he may not necessarily have meant fun. He could have meant exciting or something like that.
Just got to look at it in different perspectives.
Main difference being, when we as players kill something, it is either shown to us as justified, or it is glossed over (such as the family war). When Jack kills people or does something evil, the game takes time to let us (And Jack too!) aknowledge that what he just did was evil. That is why we as players are supposed to be the good guy in the story while Jack is the bad guy even though we technically do the same things.
First of all, don´t think for a second you can justify Jacks actions in BL2. He is, without a shadow of a doubt, the villain. There is no argument about that.
Instead of trying to justify Jack as a hero, imagine how he SHOULD act as a hero and compare that to what he actually does.
Does a hero lash out at someone he just tried to let live, shooting him several times over and over even though we clearly see at the start that he is more than masterfully skilled at 1-shot kills?
Does a hero take a moment to aknowledge how good the murder felt?
Does a hero insult the memory of the people he kills?
Does a hero install his own daughter as a cyborg AI for the Echonet with programming so she acts as he wants at all times?
Does a hero need to compare people to bandits before he can shoot them?
Does a hero create weapons of mass destruction?
Does a hero act rude towards the people he works for, or the people who help him?
Does a hero kill several innocents because there MAY be a single traitor amongst them?
No. A hero does none of these things. Not even Krieg has a line after a kill where he comments on how nice it felt to kill stuff. Because even though Krieg is a murdering maniac, we aren´t supposed to dislike Krieg. You might like Jack or think he´s doing what needs to be done, but that doesn´t change the fact that the developers clearly do not want you to see Jack as a hero. Not in TPS, not in BL2. If you think he is supposed to be the hero, please explain how Jack, as the classic hero character, can be allowed to do the aforementioned things. And no, time constraints, stress or a moment of weakness cannot explain them, because other classic heroes never succumb to such things.
Right, discussion over. If you´re really so stuborn that you just dismiss stuff that you can´t argue against, then I won´t waste my time.
We're not saying Jack's the hero. There's no heroes on Borderlands. It's a dog-eat-dog, survival of the fittest kinda world. We're just saying he's not evil & he doesn't deserve to deal with all the crap he goes through & he definately doesn't deserve to be seen as the villan.
Just because the writers suck doesn't mean we need to mindlessly agree with what they're trying to achieve. A lot of people don't see him as a villan. Poor writing or not; We won't change our minds.
The only Vault hunters that do NOT thoroughly enjoy killing are Roland, who is the stereotypical internet white knight (as becomes painfully obvious in TTAoDK, where Tiny Tina actually refers to him as the White Knight) and possibly Axton (but I am not sure about him, and anyways he hardly counts since he doesn't really have any personality besides "we should have at least one character for those who dont want to play a psychotic, axe-crazy mass murderer").
You might believe that if you had never played BL2. But seeing how he laughingly tells you about how funny it was when he gouged someone's eyes out with a spooon - a friggin spooooon! - and how much he looks forward to not only murder all the vault hunters but slowly torture them to death, then it becomes painfully obvious that he's just a sadistic psychopath, and considering that it is also obvious that he has these tendencies from the start. However, in the beginning he keeps them repressed, and actually is somewhat surprised when he realises how much fun killing is, while he gradually loses his restriction, and his disfigurement at the end is what breaks it once and for all.
With Felicity he made the call to wipe her out because time was a luxury he couldn't afford at that time when there was a gigantic laser trying to blow up the moon. One person's (or AI's) needs doesn't outweight the needs of all the people living on the moon.
Moxxi, Roland and Lilith all stabbed him in the back on the space station and they attempted to assassinate him in the Vault, causing his downfall. Lilith at the end tries to kill Athena for helping Jack and conviniently forgets she was in the same boat as she was, a hired gun. This is why I like Wilhelm, he doesn't give a damn as long as the money is good, as it should be with every good merc.
Jack couldn't trust the scientists after what Meriff did and at that point a betrayal would've caused him to lose station and moon and with moon exploding it would've taken a good chunk of Pandora along with it. They were expendable and a danger to the mission. (Also the scientists were so ♥♥♥♥♥♥♥♥ annoying that I would've gladly pushed the button to throw them out of the airlock)