Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes, there's a specific set of missions that introduce it. It won't unlock until you do them.
The actual location of the Stash is in the Police headquarters, right next to the cell that Claptrap tries to force you into before taking the macguffin and then letting you in to talk to Nurse Nina.
Shame on me for not checking the post dates, I try to avoid contributing to the reanimation of dead threads.
<sighs again> Really? Six more years gone and you've got to necro it again, just 'cause?
But to speak to your point: Yes actually, there is. If you'll pay attention, you'll notice that the moderators lock older threads all the time simply because they're old. Games, by their nature, tend to get a lot of updates (many of which are minor, bug-fix sorts of updates). This means that the older a thread is, the less likely it is to be accurate.
Some online communities prefer you to use existing threads rather than create new ones, some prefer you to create new threads, rather than bump ancient, out of date ones. Steam is one of the latter.
BL:TPS is ... mostly ... an orphan game, as such, there aren't any corporate mods specifically assigned to this forum. But the general Steam mods will still lock older threads, if it's brought to their attention.
So Steam loves its community having ongoing discussions, even on older threads.
Were that the opposite, then Steam would impose a thread lifespan, auto-locking threads after a set amount of inactivity. Not the case here.
Have a nice week.
This is (largely) an orphaned game, so it receives very little moderator attention, and then only from the general Steam moderators (rather than 2K or Gearbox moderators).
The fact that an ancient thread or two slips through the cracks of their attention doesn't mean that their general policy is other than what I've described. Certainly the entire process could be automated. Admittedly the fact that it is not implies that some discretion (on the part of the moderators) is allowed. Yet far more older threads get locked than get left open.
Which is still indicative of general policy, anecdotal incidents of exceptions nothwithstanding.