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Obviously when you die in coop the boss doesn't reset, so that's how we managed. Solo, it took me about ten minutes to get his shield down, constantly firing and dodgin, but I'd inevitably get killed by his rockets as my FFYL time got shorter.
However, I've seen Bahroo's video of taking dow Eclipse in two shots and EOS in one, though that's more down to the Baroness. https://www.youtube.com/watch?v=iLB8_GI8Y4Y
He's difficult, but he's been praised as one of the best bosses in the series.
It need to be reduced by far, shouldn't be easy but not spend much time killing him, that a waste.
I have beaten EOS solo at level 70 with 2 chars now.
Wilhelm was the hardest, but because I only had beam lasers which are useless against EOS.
Get a good shock blaster and corrosive blaster and it will make the fight easier.
I stay on the lower center bridge a lot and move from side to side opposite of EOS. Lots of places to hide and plenty of ammo gens. Really it is the mobs that make it hard, but hopefully they will provide some 2nd winds too.
It is a long, long fight, no doubt.
My main complaint isn't that his rockets are strong. I mean they are, but thats besides the point. MY main complaint is that the barrier doesn't negate his attacks. Ultimately making the "safe room" a "death room". You hardly have enough time to create a gameplan and resupply ammo. Its silly when I can spend ALL my money on the health machine without leaving the room because he keeps shooting rockets INTO THE F***ING SAFE ROOM!
Agree with this point, disagree with the rest.
Sooo... you agree with him being able to shoot into the safe room? :3 Thats one of my main concerns. His missles are strong, but arent that bad if you do your best to evade/destory them. But the fact he can kill you before you even enter his lair is just dumb.