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Anyway, isn't it only fitting that certain LEGENDARY weapons only drop from certain enemies? They are after all legendary. You wouldn't expect a random flunky to be carrying around a legendary AR (although they can drop at random), just as you would probably expect a raid boss, or a much harder enemy, to drop legendary loot. Such is the premise of the system.
Also, new element, new resource system, replacement for relics, slams, double jumps, lasers, freaking playable Claptrap. I think there is enough original content here to warrant a standalone game, easily.
No, specific legendary items dropping from specific enemy is stupid and borderlands 1 did not do that and anyone who played both games knows BL1 has better gameplay because of it. No one wants to grind the same enemy over and over again at a chance for 1 legendary that drops off that specific enemy. It's a downgrade compared to BL1.
You do not even own borderlands 1 so I can see how you would be ignorant regarding the issue.
In BL1 you could find any legendary item in any chest or any enemy/boss.
Of course I watched the gameplay footage of what they showed about the game, its where I saw all the re-used assets from BL2.
Most popular requests from fans? According to who lmfao? What imaginary poll did you get that information from? What a load of crap.
Also, new element, new resource system, replacement for relics, slams, double jumps, lasers, freaking playable Claptrap. I think there is enough original content here to warrant a standalone game, easily. <----- This means absolutely nothing. It uses the same exact engine as BL2, any of that could have been added via dlc.
Besides, you don't even need legendaries to progress; the red text blue items are perfectly usable. No one forces anyone to grind.
I'm happy a new game is coming out. I can play my favorite kind of game(first person action) from my second favorite series, in a new environment. I should probably play through Borderlands 2 base game again to see how long it takes to finish the story and all side-quests. In Borderlands 1 that took me 15 hours(though I knew where to go/what to do from playing it before). If B:TPS offers more than that, I'll easily get my moneys worth from NG+ and playing other characters.
How much more self-deluded can you get, assuming that my knowledge and opinions I have of a video game is the basis for my intelligence?
The chance of getting legendaries is still absurdly low from non-specific sources however, which is a problem compared to BL1, so yeah, you kinda have a point, just for the wrong reasons, which I wanted to clarify.
My main issue is that there's no pay-off to gridning legendaries. Once the gun/item is in my hand, I want something to do with it besides grind another boss.
Some WoW-like dungeons - in the sense that you have several bosses with powerful uncommon enemies, and each boss has a table of good drops, but only drops one at a time - would have been an incredible addition to the game. However, the only thing to keep you going is the promise that you'll have to fork over some more cash to get a handful of extra mobs, guns and places to fight, with nothing really added to it except more guys to farm for more orange stuff. Kill guy, quit, re-load, kill guy, quit, re-load, kill guy, quit, re-load, kill guy...
Borderlands 2, to me, is one of the most overrated games ever. It has no depth, only a very shiny surface. Also, BL2 made me hate the BL1 characters.