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Yeah, I loved TPS' improvements to the Skill Trees, the Playables, the weapons & new stuff like fighting while airborne & fighting in a vacuum, doing away with slag, inventing the awesome new element cryo & the new gun series ~ lasers etc. I know I'm "not supposed to" love TPS best cos the reviewers didn't but whadda they know & I never read reviews anyway lol. Happy gaming
W/ TPS new game mechanic is awesome the feeling of running out of air added more tension but the map and level design is quite infuriating and a mess. Seriously I need to go back to a single route instead of giving me an alternative route in the early game then in the late game there over the place w/ platforms.
Low oxygen mechanic is just miss opportunity w/ map design in early game.
Early mobs are annoying, late game mobs are decent.
Oh and why?
Idk, i like the Music and the overall Theme more than the other BL games.
Vacuum mechanics and low gravity really annoyed me tho. It's just not a fun mechanic at all and I hate that all sounds are constantly muffled while in vacuum.
Cyro element and laser weapons were a cool addition tho but ultimately the vacuum/low gravity was the deal breaker for me.
1 is basically a proof of concept that's beyond rough in every regard, 2 was a vast improvement on EVERYTHING but still I just couldn't power through it. The plot was so broad and spread so thin that I was having trouble keeping track of what to even care about and had more trouble initially caring about anything so my enthusiasm was basically dead on arrival and the borderlands series isn't known for riveting gameplay.
Not all DLC is that great for BL2, but it's a loot driven game. In the end all I care about is finding nice loot. Vanilla content will become just as 'boring' as DLC, does the story really matter to players after X runs? I don't think so, in that case a little variety like the DLC is very welcome, the more (new added loot) the better.