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I'm not entirely sure but I think in the skill description for the contract it says that you can only have one contract at a time. That would mean, that you can't get contracts with multiple allies at a time and that 2 aurelias can't contract each other, since that would be 2 again.
You may want to check that yourself, pretty sure it's in the skill description.
Pretty sure two Aurelia's can function in a contractual relationship, i.e. master and servant.
Yes, one can be the master and one can be the servant. That works just like with every other character. But I believe the question was, if both aurelias could skill into the co-op tree and both use their contract, making both of them master and servant at the same time and therefore giving every single bonus available to both of them.
And I'm pretty sure that doesn't work.
Late to the viability discussion but just to say that I just finished taking her through NVHM, TVHM and UVHM (with points in all 3 trees solo) and playing her was definitely an enjoyable experience.
As far as whether its worth using over the ice or sniper tree..... I did a playthrough with some friends and when you are going for several hours straight and can actually get everything to max stats, you turn your allies into undying gods (assuming they don't fall out of map). The problem is that when you do lose your stacks its fairly time consuming to build up again. We ultimately found that beyond about 10 points invested in that tree, most of the deeper stuff took so long to get going it just wasn't worth it. If you play single player, the tree *can* actually work without a contract partner, primarily in the form of Duchess and Quality not Quantity. The tree actually has valid skills leading all the way to the final skill primarily augmenting your fire rate and accuracy. At low levels its not terribly fantastic but at later levels with certain legendary class mods getting at least QnQ is absolutely worth it.