Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i don't think the fix mod on nexus work for current version, so for now, don't use it, or use exploit to compensate ... that's the sorry state of the game.
Maybe he was already sick, but didn't want to disappoint you by not showing up for work that day?
He could have tripped?
Maybe he knew he had a terminal illness, so he decided to run an insurance scam so his wife and kids would at least get some cash to help keep food on the table?
But, you wouldn't know.
Because, you weren't there.
Don't use Auto-Resolve unless you are willing to accept the results. And, if you use it regularly, you had best stack Tactics Perks. Even so - You still have the chance to lose high-tier units, 'cause... "Auto-Resolve."
(Auto-resolve is just ridiculous for this game and Tactics perks that make it appealing are an insult to true Butterlords... :))
I'm not going to get into whether it's right or wrong, it's just how it is. You can dial back the difficulty, or you can save and reload, or you can fight the battles like a big boy,
What is with these responses? It's not some kind of moral failing to auto resolve a trivial battle, or any battle for that matter. I don't want to waste 2 minutes every time I want to wipe some looters off the map with an elite force. On top of that, I can't train tactics without using auto resolve to begin with. (Okay technically you can but not efficiently.)
Thanks for the only decent reply in the thread and some helpful advice about the nexus mod.
I think we can chalk this issue up to user error at this point.
But... you just picked the one that agreed with your point of view and recommended "mods fix't it." :)
It ain't broked.
The issue is simple - You get the benefit of not having to fight a battle, if you consider such thing a benefit, but you must pay the price for that benefit - A chance for random losses that you may not want to incur.
If you're auto-calc'ing, this is the price you pay. Most games that feature "tactical battles" in their somewhat strategic map/overlay and that also have "auto-resolve" features use the same mechanics - You pay a price for such conveniences.
- Start the battle
- Press F6
Alt-tab out and watch a youtube video or something. The battle will be done when you come back.
Get the mod Calradia at War (Custom Spawns), it introduces tons of different parties that'll give you even more trouble, but in both auto-resolve and real time! You'll be able to lose high tier units in actual battle this time around.
Like these guys: https://i.imgur.com/2R1ciP9.png
Enjoy.
can't wait for them to add random chance to lose troop when you walk on the world map. you now ... triping and heart attack ... you already got the benefit of auto pathing to the destination instead of instructing your soldier to take each step for 2hours!
and instead of using the HoMM way of auto resolve by allowing a manual battle if you aren't happy with the result, here you need to waste time reloading ...
it is broken, because even by not giving any order you would get a better result. and wasting your time on pointless battle isn't what the game should be aiming for.