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i wouldnt be scared about 1 troop holding a banner when i field 150 units tbh and i do that kinda fast
I don't think any of them are bugged, they just might be worded in a confusing way.
and jes, every banner is worth using it,
you have a extra item-slot only for banners, why not use it?
When a horse archer suicides into enemies because the banner makes it the only melee in the archery group, you lose the banner into the enemy army and also lose the buff.
Or FFS have them placed at the rear of the formation by default.
No banner bearers in historical battles were at the front of formations unlike what is depicted in fiction for that exact reason.
Charge and Advance both makes a ranged unit go solo melee as the banner replaces all weapons with a banner and a sword. This means the banner is lost. It "works" for those who are ignorant of what is really happening.
For example if I tell mounted archer captains to take the charge as I have 7 separate groups, even if the AI works for the other archers, there will be two suiciders that will lose the banner and the buff. The only way for mounted archers not to suicide with banner is to lead them yourself and never order charge or advanced, just follow.
My melee cavalry have javelins so in their groups two also will suicide while the rest will be throwing javelins. The suiciders will have again a banner and a sword. The banner is lost and so is the buff. All types of usage of the troops will result the banner bearers going solo melee.
Now someone ofc will go "ooh you got too many groups", no, even if I had 1 horse archer group and 1 melee cavalry group the AI will be the same, because the banner replaces the weapons and the shield with a banner and a sword which makes the AI behave. The only way not to make the banner bearer suicide is to not use that group.
Banners only work well on infantry and mounted troops without ranged weapons.
And yeah I notice my companions' ability are nerfed when they have banners. They still act like heros and/or cannon fodder, charging into the fray but with a banner in hand? I would prefer them to act more like commanders and less like grunts.
The banner will replace all weapons/shield of the banner holder with a banner and a sword making it vulnerable to projectiles and on scenarios where a shield would prevent all damage taken. So basically that one per troop type soldier is going to be a useless one and on mounted troops will suicide, drop the banner among enemies and lose the buff.