Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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DanTheTTT™ May 15, 2020 @ 11:04am
TO MOD USERS: Any tips to check what mod causes problems?
Need help here. I've been up for hours checking one mod at a time but with no results... Game keep crashing every 30-60 minutes of playthrough... Usually after an Autosave, and when I load that Autosave, few "LITERAL MOVEMENT" on the map just straight crashed the game.

Got to load the last known manual save, and the same thing occur (30-60 minutes playing then crash).

Here are the Mods I'm using currently:

https://imgur.com/Z4g09dF

https://imgur.com/UjhFrHr

https://imgur.com/Hz9hVQC

I suspect that my mod management causes the problem.

And here is how I arrange my mods:

https://steamcommunity.com/sharedfiles/filedetails/?id=2097468074

https://steamcommunity.com/sharedfiles/filedetails/?id=2097468122

https://steamcommunity.com/sharedfiles/filedetails/?id=2097468155

https://steamcommunity.com/sharedfiles/filedetails/?id=2097468198
Last edited by DanTheTTT™; May 15, 2020 @ 11:08am
Originally posted by Jonathan J. O'Neill:
https://imgur.com/C7BpCHc

This is my load order for all the mods I'm using with minimal issue. I don't have all the ones you do but it's a good start for you.

Edit: This is for 1.4.0
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Showing 1-6 of 6 comments
Jonathan J. O'Neill May 15, 2020 @ 11:07am 
I use the 50/50 rule.

Disable 50% of your mods and launch the game. If the game works and doesn't crash where it usually does, disable those and do the other 50%. If it crashes, then there's a problem with that half of the mods. So, enable half of those mods and relaunch. If no problems, do the second half.

Keep doing this until you narrow it down.

If you don't crash then there's a compatibility issue between two mods. At that point, you need to start looking at mod descriptions and see if they have any compatability issues with other mods you use or that you have them in the proper order.
Yasahi May 15, 2020 @ 11:30am 
You have MCM and ModLib, they're sensitive to the load order and can clash with each other.

What you're describing doesn't sound like something between MCM and ModLib tho. Sounds more like you've got an outdated mod that is tied to the world cycle and causes the crash when the class/method it's calling isn't there. One could be Diplomacy Fixes, are you running the 1.4.1 beta?
Jack Greedy May 15, 2020 @ 11:35am 
Once upon a time i was eager modding user, it started with Skyrim [once over 300mods all stable ') ] then on Fallouts [around 320 mods ;)] etc. I loved to have many mods and mod many games.
Now when im older i prefer to stay out of mods , to save time for actual playing and finishing games and not for chasing their mods order, updates, conflicts each time main game is patched etc.

Trust me, do not use mods [maybe one per title]. Use games.

FOR M&B i only wait till Prophecy of Phendor or other similar overhaul with self story like Last Days of Third Age etc.
Last edited by Jack Greedy; May 15, 2020 @ 11:38am
Jack Greedy May 15, 2020 @ 11:40am 
Well i have not single crash or error of other kind yet.
The author of this thread has indicated that this post answers the original topic.
Jonathan J. O'Neill May 15, 2020 @ 11:41am 
https://imgur.com/C7BpCHc

This is my load order for all the mods I'm using with minimal issue. I don't have all the ones you do but it's a good start for you.

Edit: This is for 1.4.0
Last edited by Jonathan J. O'Neill; May 15, 2020 @ 11:44am
Jack Greedy May 15, 2020 @ 11:44am 
Turn off all mods and check, simple but true. Modding EA title which is more beta than final is simple suicide with often DEV updates of main game.
Last edited by Jack Greedy; May 15, 2020 @ 11:44am
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Date Posted: May 15, 2020 @ 11:04am
Posts: 6