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If not, don't touch the workshop, basically.
It's active if it can make a profit. Unsure if it counts using items from the warehouse as a cost; usually, workshops just buy from the market.
It turns grapes, no matter whether in the warehouse or newly-bought, into wine. This may or may not be profitable, depending on the price of both - don't worry too much about it, just be smart about where you place your workshops.
You can tell it to store part or all of the produced items in the warehouse (clan interface), for you to pick up and sell yourself... but that doesn't give trade XP, so I usually don't do that.
Trade Bound villages are any of the villages directly attached to the town, as well as any nearby castles owned by you/your faction. You want to own the castle as well to guarantee the villages trade with you.
If your workshop doesn't have access to the raw materials needed, then you will have to supply them.
I have not been able to determine whether you have to provide the raw materials to the warehouse yourself to get that trade experience. Does anyone know?
I saw someone say to buy all the neighbouring wine presses and convert them to create a monopoly for myself. Does this work?
If you produce more than what the market consume daily and what traders manage to move, price will tank. That is just how supply vs demand work. Just adjust ratio of how much you want to direct to warehouse vs local market to keep prices up. Then just move the overflow in warehouse yourself.
Basically look for a city where you can find a raw material in high quantities for a cheap price (like clay at 8 gold for example). If there isn't a pottery in the town already its probably a good choice for a pottery.
Just bear in mind your profit will be higher at first due to pottery being nonexistent in that town, and then will slowly lower in price as pottery becomes more common there. It will typically stop at a certain point though, as caravans regularly come through and buy commodities like pottery, keeping the price from becoming too low.
Ok so I've found an olive press in Sargot and have 3 villages producing olives for me using the Agricultural Estate mod. Should I focus on making oil then selling? Do I have to start selling at different towns once the price drops? (It's a shame you can't give it all to your caravan to do it for you)
But (without having the ability to check the actual prices of the various items, and workshops in surrounding towns and such; haven't used that mod either), it should be making good profit even without you distributing the goods yourself.