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Also adjustable bandit spawns, because their lairs are not challenging enough in my opinion.
Too many good mods. Too many mods that should be in the game. I have a WIP list in Mod Organizer 2 at this moment that I am building for v.1.2.7, which was previously full of v1.1.6 mods. I intentionally took a break weeks ago because of the imminent update. Just gotta wait a bit for mods to update. Not exactly my main game so it's not a big deal at all.
If you have limited time, just play it vanilla.
Wabbajack is a life saver -- I absolutely love it too. Have you managed to find a Wabbajack-compatible mod list for Bannerlord?
I put together a Mod Organizer 2 list, but I can't find info on how to add the BLSE Launcher as an executable to be launched via Mod Organizer (if you know how to do this, I'd love to hear about it!).
I'd prefer to use Mod Organizer but that's what's holding me back. At the moment I'm manually putting things in the Modules folder and then running BLSELauncherEx.exe, which is stable enough to take me to the game's main menu if I have most of my mods unticked.
I've reverted to version 1.1.6 and am trying to only use mods that seem to be compatible with that version, but I'm still encountering crashes if I have everything that I want to use ticked on the launcher menu.
I'd love to see your 1.1.6 mod list if it was a stable one! Mainly I'd like to use feature-rich and quality of life mods like Diplomacy and Improved Garrisons, but if I can include things like No Time Limit and RTS Camera, all the better.
Thanks!
Then download a different version on steam. I am currently playing 1.1.5 so all my mods work. The changes in 1.2.7 don't really add much that mods didn't already do anyway.