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But, if you don't treat it like a beta test and give people as much input and testing toys as possible, then you're just messing around
Which, in the case of this game, it's a mixture of legit and "just making content" which is also part of development.
Early access is a misnomer anyway. I'm not getting access to a game early, I'm getting access to being an investor and potential tester. The game's not ready, after all.
In the case of BL, my gripes are a lack of customization for multiplayer and co, no dedicated servers, no direct connections, nothing that, in my opinion, goes in line with "this game is not done and needs hardening".
yeah, 87% positive reviews on the storepage, a flop indeed.................
- Mechanics are good.
- The graphics aren't bad either.
- Conversational dialogues are old style. NPCs don't even have lip movement. (that's okay too you don't mind much later on while playing.)
- The quest system is very little in content. etc
It could have been fed as content in about 2 years. At its simplest, mission systems could be traversed.
Says a time that is years.
Claims that it has not been years.
The way I play Early Access games is to play it for a bit, shelve it for 6 or more months, and then come back to see how progress is going.
The reason people always complain about Early Access games is because they actually get to see what a game being developed in real-time looks like.
Consider ALL the games that have gone into development hell and/or were never released AT ALL.
Do you think Duke Nukem Forever spent 15 years in Development Hell because the publisher was greedy and didn't want to sell you their game?