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Bir çeviri sorunu bildirin
And as long as there is no war, just start chasing and clearing bandits and looters from around your holdings. This gives you income from loot and prisoners, plus it helps improve the economy in the vicinity of your castles.
(I hope your castles are at least close together. If not, let the crappiest one go next time someone attacks it.)
Sorry Marduk, I'm not buying "for some reason" when it comes to losing money. There are too many screens or tool tips that itemize your finances ... :P
Unfortunately, peace is not good for the pocket book. Having expensive units during peace time is ugly. Player's wanted "more peace" and "less war", and now they can't manage their funds.
No doubt, their are more than three ways to manage the funds :
1. Cheese the Smith
2. Use the dev console to get your money back
3. Donate expensive troops to a town that lacks a garrison
4. Perform quests
5. Kill bandit parties
6. Split off your troops to a clan party, let them chase bandits
7. Force a war (attack a village)
8. Use your influence and start a war (majority over 90% best chance)
9 <insert other ideas>
Thing is, even with a Max castle, I'm not making enough to even cover my main parties wages... Much less the castles.
Attend the election to award a new fief. Every one of them. You can tell if they are going to try to give a fief to you because your name will be in the list. If the king is going to give it to you, use some influence to support someone else. (I would suggest the king if he/she is in the list.)
Usually, this is enough to avoid getting some crappy jerkwater castle on the battle frontier.
And after you have helped capture a few castles and craftily ddged getting them, you will be in a good position to use your influence to get a town.
I let King Raganvad dump a castle on me during my first playthrough, but once I figured out the drill, I have only received towns.
And not just any towns, either. Good ones that are situated nicely ( and near each other).
Current play-through -- I have one town, but that town clears 4000 gold a day and supports three armies (mine, my spouse's and a third one led by a companion) and a garrison of almost 500, plus a militia of over 400. I have three businesses bringing in 1200 to 1500 a day total, and three profitable caravans.
I now actually have as few soldiers in my castle as possible due to the fact they are pretty useless.