Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
I was looking into increasing the rate at which children age as well, but unfortunately they do a check on how many days ingame have passed instead of having a variable per child. Each character or "Agent" in the code does have a variable called Age attached to them of course, but when checking for whether they can go to child > teen > hero/adult they base it off of their birthday and how many days ingame have passed.
Same DLL, almost all public functions/variables so they can be changed with a module.
EDIT: Damn, just realized they have a stillbirth variable...wonder if thats actually being used.
EDIT AGAIN: Yup, they do.
Is there a more cursed variable?