Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

View Stats:
legeis90 Apr 7, 2020 @ 3:17pm
Filling your garrison? How? [I'm New]
So I'm new to M&B so I apologise if this is a dumb question.

How do you recrute enough troops to properly defend a city?

I cannot seem to recrute enough troops to fill the city garison and this leaves my feif vunrible to seiges.

I cannot always rely on allied armys to save my butt every time I get attacked.

advice?
< >
Showing 1-15 of 25 comments
What do you mean you cannot recruit enough? Just pick up 50 or so recruits and dump them in your castle. Otherwise set your castle to "train militia" and it will slowly generate troops.

Go to your castle, click "manage castle" and it is at teh bottom. Improve your training grounds and they will get xp faster as well.
Last edited by 【Nice Hiss】; Apr 7, 2020 @ 3:19pm
Zoid Apr 7, 2020 @ 3:19pm 
They're starving anyway, so why bother?
Shrapnel Apr 7, 2020 @ 3:20pm 
Im still looking for an efficient way to do this: Trade off is filling it with crap recruits to keep wages low or fill it with my personal army, securing the garrison but now leaving me to start from scratch.
Dont mind doing it but it seems time consuming
Popielik Apr 7, 2020 @ 3:21pm 
Don't know what are you talking about, i have 150 castle garrison and no one is dying
legeis90 Apr 7, 2020 @ 3:21pm 
What do you mean you cannot recruit enough? Just pick up 50 or so recruits and dump them in your castle. Otherwise set your castle to train militia and it will slowly generate troops.

50 I can do... Its the 400+ needed to defend aggainst a siege i have issues with.

"set your castle to train militia and it will slowly generate troops" ah thanks thats the type of stuff I was looking for :steamhappy:
legeis90 Apr 7, 2020 @ 3:22pm 
Originally posted by Zoid:
They're starving anyway, so why bother?

Mine havent been starving... Have you been leaving them enough food?
jfoytek Apr 7, 2020 @ 3:25pm 
When you fight people you will often get Free troops that join you, these are prisoners that you have rescued from whatever group you fought...

Just take them back to your town and add them to your garrison... That's how I do it, I certainly don't run around buying up troops!
Chaos Paladin Apr 7, 2020 @ 3:26pm 
I mean I dumped my personal army twice into a city and they're doing just fine. Roughly 300 of my own troops with another 400 militia. Get the troop training perk while you take your recruits and a handful of cav to smash the lords wandering around with 40 troops. (30 of them are recruits)
Playbahnosh Apr 7, 2020 @ 3:30pm 
The main problem with garrions is the food situation. Right now as prosperity goes up, food production goes down for some reason and you run out of food immediately. People won't "die" per se, but loyalty will go down fast, to the point troops will start deserting or even rebelling. There is no way to manually add food to castle/town stores, so until they fix the prosperity/food issue, this is going to be an ongoing problem.
legeis90 Apr 7, 2020 @ 3:32pm 
Originally posted by Playbahnosh:
The main problem with garrions is the food situation. Right now as prosperity goes up, food production goes down for some reason and you run out of food immediately. People won't "die" per se, but loyalty will go down fast, to the point troops will start deserting or even rebelling. There is no way to manually add food to castle/town stores, so until they fix the prosperity/food issue, this is going to be an ongoing problem.

.....have you tried adding food to stash in the keep?
titanopteryx Apr 7, 2020 @ 3:46pm 
Originally posted by Playbahnosh:
The main problem with garrions is the food situation. Right now as prosperity goes up, food production goes down for some reason and you run out of food immediately. People won't "die" per se, but loyalty will go down fast, to the point troops will start deserting or even rebelling. There is no way to manually add food to castle/town stores, so until they fix the prosperity/food issue, this is going to be an ongoing problem.

With towns the town consumes goods from the town market to boost its stats. It allocates a budget for each individual trade good and buys up to that budget. For instance if you have 500 grain it will only buy a limited amount of that grain. If you have 100 grain and 100 beer, it consumes some of both and boosts the food stat further. A couple things you can do with a town is build food making workshops or build some caravans to move some goods around. If your town has a low amount of food, food will probably sell for a lot there so your caravan might bring food there to sell.

Castles are a lot harder to deal with. They don't have a market. legeis90's stash idea could work there though. Otherwise build the orchard and make sure the attached villages aren't raided.
Nubz_Unite Apr 7, 2020 @ 3:55pm 
Originally posted by legeis90:
Originally posted by Playbahnosh:
The main problem with garrions is the food situation. Right now as prosperity goes up, food production goes down for some reason and you run out of food immediately. People won't "die" per se, but loyalty will go down fast, to the point troops will start deserting or even rebelling. There is no way to manually add food to castle/town stores, so until they fix the prosperity/food issue, this is going to be an ongoing problem.

.....have you tried adding food to stash in the keep?

how? I see no inventory option on my castles is there some menu i'm missing in the manage castle options?
jfoytek Apr 7, 2020 @ 3:58pm 
Lords hall > Stash if you are the lord of the city, you will have a stash...
however I doubt the city would pull from it like a granary its more of a nice place to save some food so the city doesn't eat it or trade it away....
Last edited by jfoytek; Apr 7, 2020 @ 3:59pm
t.funstuff Apr 11, 2020 @ 9:45am 
I too am curious. I've found that if I don't have 150+ in the towns garrison it will be killed/retaken quickly. Scenario: I already have 5 cities, and 3 castles; my "team" (converted warlords and there 2 generals each) have 1 town and castle each. They started a war with lowest kingdom on the complete other side of the map; so I went to help. Ended up eliminating them and taking 4 towns and 6? castles (I gave them all the castles). Now I have 4 towns that have no militia and are retaken very easily. My "home" towns are then attacked by a different kingdom, so I need to run back home to help defend/make piece. My question would be is there an easier way to refill the towns garrisons in the new zones? I don't want/don't have time to run around for many many hours recruiting and training troops just to fill there garrison....
Also, purely from an npc defensive perspective, does it matter what level the troops are in your garrison? It seems that the AI picks easy targets (less total # defending), but if you had 150 tier 6 troops defending (+militia) vs 150 tier 2 defending would it make a difference? (my guess is yes... since its an AI fight.. say 300 militia and 150 garrison (tier 2 or tier 6); vs a 700 attacking army. i believe the tier 2 garrison would loose and the tier 6 would win or fend them off.
Honestly, I think the whole garrison food system is too frustrating, I think it should just increase the wages you have to pay for them so they don't siphon food from the settlement. I have a "Garrison Eats Nothing" mod to counteract this for now.
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Apr 7, 2020 @ 3:17pm
Posts: 25