Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Tamasin Apr 4, 2020 @ 12:50pm
Why create a second party?
In Tier 3 you can create a second party. Do I get any benefits from that?
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Showing 1-15 of 40 comments
Maelos Apr 4, 2020 @ 12:51pm 
You get a party that roams around in your name. You get the influence and renown that they accrue and if you use the army mechanic, you can call your party into your army for free (0 influence).
Krabbz Apr 4, 2020 @ 12:55pm 
Are the additional parties completely autonomous ? Do they pay their upkeep themselves and recruit their own troops ?
Apr 4, 2020 @ 12:57pm 
Originally posted by Krabbz:
Are the additional parties completely autonomous ? Do they pay their upkeep themselves and recruit their own troops ?
they recruit on their own, but you pay upkeep. any income they generate goes to you, so they could pay themselves, but i never have it happen.
Senzawa Apr 4, 2020 @ 12:57pm 
They definately recruit they're own troops. But they are kinda stupid from what i can tell. One of my parties constantly over hired troops and would have lots of troops desert him. With around 2 parties using the army mechanic you could literally start taking over entire cities with just you and your clan.
titanopteryx Apr 4, 2020 @ 12:58pm 
When creating the extra party your companion gets some free troops increasing his party size to 20. Then he goes around hunting bandits and recruiting from villages. He also does quests in towns that increase your relations with the important citizens in the town. If you're in a faction, you can create an army and summon your extra party for 0 influence cost, making it a free army size increase. Free regarding influence, you have to pay the party financial support. If you're in a war your party will fight your enemies. If he loses you lose the party and your companion leading the party goes to a random town. You can go to that town and pick him up from the tavern.
titanopteryx Apr 4, 2020 @ 1:00pm 
Originally posted by This_Is_not_A_Bannable_Name:
They definately recruit they're own troops. But they are kinda stupid from what i can tell. One of my parties constantly over hired troops and would have lots of troops desert him. With around 2 parties using the army mechanic you could literally start taking over entire cities with just you and your clan.

I believe the extra troops going over the limit are from rescuing prisoners from bandits rather than recruiting. I've seen my party's size increase after fighting bandits.
siricjr Apr 4, 2020 @ 1:27pm 
Originally posted by Maelos:
You get a party that roams around in your name. You get the influence and renown that they accrue and if you use the army mechanic, you can call your party into your army for free (0 influence).
Is army working yesterday i try to make one an the done button was missing have not got on today to see
Panicsferd Apr 4, 2020 @ 1:30pm 
Originally posted by This_Is_not_A_Bannable_Name:
They definately recruit they're own troops. But they are kinda stupid from what i can tell. One of my parties constantly over hired troops and would have lots of troops desert him. With around 2 parties using the army mechanic you could literally start taking over entire cities with just you and your clan.
Before my first castle I was still tier 2 so I only had one party but I used that + of of my vasselmates to siege a castle. Then the second castle after having become tier 2 I was able to then call two others and had like a 250+ size army. I know I will have to build my influence up before I try to take a Cory that has like 350+.
Originally posted by Krabbz:
Are the additional parties completely autonomous ? Do they pay their upkeep themselves and recruit their own troops ?
No, you pay its upkeep
Panicsferd Apr 4, 2020 @ 7:39pm 
Originally posted by ✪︎DΞ︎AD_iwnw:
Originally posted by Krabbz:
Are the additional parties completely autonomous ? Do they pay their upkeep themselves and recruit their own troops ?
No, you pay its upkeep
I wonder does their upkeep lower after awhile since I remember first starting out when I could create a party I did and it was costing me like 700 for their financing and then like over a 100 for the soldiers, so it was almost costing me 1.2k a day for them and my own army and I only had like 10k and wasn't really getting that much money

(I didn't do any exploits, mainly just did side quests and killing a bunch a looter/raiders and selling their gear)

Now though after having two castles I am actually gaining some money so having one other party isn't that bad and I am almost temped to create another party, I wonder can I give like one of my parties one of my castles so they can kind of manage it, but would I still have to pay for their castle financing and stuff?
[GS]Gregory Apr 4, 2020 @ 7:41pm 
Originally posted by Maelos:
You get a party that roams around in your name. You get the influence and renown that they accrue and if you use the army mechanic, you can call your party into your army for free (0 influence).

This.

[GS]Gregory Apr 4, 2020 @ 7:46pm 
Originally posted by Panicsferd:
Originally posted by ✪︎DΞ︎AD_iwnw:
No, you pay its upkeep
I wonder does their upkeep lower after awhile since I remember first starting out when I could create a party I did and it was costing me like 700 for their financing and then like over a 100 for the soldiers, so it was almost costing me 1.2k a day for them and my own army and I only had like 10k and wasn't really getting that much money

(I didn't do any exploits, mainly just did side quests and killing a bunch a looter/raiders and selling their gear)

Now though after having two castles I am actually gaining some money so having one other party isn't that bad and I am almost temped to create another party, I wonder can I give like one of my parties one of my castles so they can kind of manage it, but would I still have to pay for their castle financing and stuff?


I'm sitting on like 70k atm. If you can take down some groups of nobles, armies ect of 100-200 you can get stupid amounts of money + all the items + ransom. I currently have about 200 regular horses I can sell and another 20k of weapons and armor. Once I had over 30k I stopped caring about troop costs.

Yes you can set a governor but well they don't seem to manage it besides garrisoning it.
Panicsferd Apr 4, 2020 @ 9:07pm 
Originally posted by GSGregory:
Originally posted by Panicsferd:
I wonder does their upkeep lower after awhile since I remember first starting out when I could create a party I did and it was costing me like 700 for their financing and then like over a 100 for the soldiers, so it was almost costing me 1.2k a day for them and my own army and I only had like 10k and wasn't really getting that much money

(I didn't do any exploits, mainly just did side quests and killing a bunch a looter/raiders and selling their gear)

Now though after having two castles I am actually gaining some money so having one other party isn't that bad and I am almost temped to create another party, I wonder can I give like one of my parties one of my castles so they can kind of manage it, but would I still have to pay for their castle financing and stuff?


I'm sitting on like 70k atm. If you can take down some groups of nobles, armies ect of 100-200 you can get stupid amounts of money + all the items + ransom. I currently have about 200 regular horses I can sell and another 20k of weapons and armor. Once I had over 30k I stopped caring about troop costs.

Yes you can set a governor but well they don't seem to manage it besides garrisoning it.
What does setting the governor even do, is it even worth doing it since you lose a companion?
Honeycone Apr 4, 2020 @ 11:56pm 
Originally posted by Panicsferd:
Originally posted by GSGregory:


I'm sitting on like 70k atm. If you can take down some groups of nobles, armies ect of 100-200 you can get stupid amounts of money + all the items + ransom. I currently have about 200 regular horses I can sell and another 20k of weapons and armor. Once I had over 30k I stopped caring about troop costs.

Yes you can set a governor but well they don't seem to manage it besides garrisoning it.
What does setting the governor even do, is it even worth doing it since you lose a companion?
If they have certain perks within the skill tree, they gain bonuses to towns they govern (I think it's the skill that's in the lower left corner of the skill tree).
☭ Calabresa ☭ Apr 5, 2020 @ 12:12pm 
You do pay the upkeep, but any profits they make hunting bandits or engaging enemies goes to you. So I have a second party that costs 150 in upkeep but gives me 250-300 in profits.
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Date Posted: Apr 4, 2020 @ 12:50pm
Posts: 40