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-- nerf all the characters so they could add levels 70-80 to get back what just got nerf-ed away from you.
-- remove crafting, which sucks if you were a master. Potions were really helpful
-- remove the start up areas.
-- removed 55 instance dungeons.
the list is here:
http://www.aiononline.com/news/awakened-legacy-patch-notes
I dunno. I doubt that I will invest the time to figure it all out.
I thought the changes were mostly additive, with some modifications.
I guess, they decided to gut the game like a fish.
For example WOW..exping is garbage and boring.Endgame is fun.KUF2 boring as hell to exp endgame fun.Wtf is wrong with people??????They really love to waste ..months to get to max lv and to really start the game.WHY??
Not all people enjoy just getting top level and doing end game content. Some of us want to have that feeling of accomplishment, of climbing from bottom to the peak.
I for example don't understand what's so great about going from beginning to endgame in few days with little to no effort :/
Exactly this.
You just do quests..get lvl and thats it.Even in the past was the same.But you were exping sooo mutch slower.And you wouldnt do nothing until max lv.Dungeons pvp/pve was always at max level.Thats where game starts.
So i dunno wth people see in "exping" to reach max lvl and then start the game.I REALLY DONT GET IT.There is nothing to do until max LVL..
Story of certain locations, their lore, exploring them to the brim - either out of curiosity or in search for materials for crafting - doing quests, experience story of game itself as it was at the beggining and seeing how it developed, testing new abbilities as you get new ones, etc.
Hell, even damn feeling of getting stronger and feeling of accomplishment, when you finally reach top level. Sure, they could quicken leveling and I wouldn't complain, but not this much.
And WHY cut out most of content that there was before top level?
I want to remind you, that sooner or later, new content will be added and level cap will be raised. So should they removed all that was in patch before, because it's not max level content?
Im sorry but there is no "story"on old maps.Its the campaign that you have it now too.Actually the story is better now then before.Now is "SIMPLIFIED".Instead of having 100 quest on the map and do only 30..And spend 7 hours for 10 lvl and gain nothing.
And right now maybe you didnt understand but at the moment you reach max lvl doesnt mean you reached endgame...At max level game starts.That was before too.Until lv "60" in older patch 3.0 you didnt do nothing important.You couldnt farm kinah neither gear.It was simply wasting time around the map.
And in the past there were 10000 skills and 50% of them you wouldnt even use.Now is better.And why people need all those map..ALTGARD??What for??Doing 10 lvl and then dissapear from there.Should i remaind you that in old patches campaigns were hard to do?Most of the campaigns you wouldnt neither do it.You would repeat same quest like a BOT to gain lv.What fun is that????.Now you must do campaign 100% to see the story.
So again i have no idea wtf you people see in old patch.In old patches the only good think was "SCROOLS".And thats it.Only that.Becuse new transform is pretty dumb i agree.
Really, saying there is no "story" on old maps kind of makes me indignant.
``develop your character`` never heard that before in 7.0
you level from 1 to cap in a couple hours
and from there its an endless grind for armor :D
before 7.0 and those stupid ultimate legendary and ancient gears
there was more of the developing of your character part then an endless grind
now its not wourth playing anymore exept PvP