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No angles are unpredictable right now.
No but seriously if you want to win against better players with Candyman you'll have to really practice. Latch is probably a much better character overall imo, probably the best (also imo).
Also Candyman's special has the weakness of being quite easy to cancel, if you time an overtake while he activates his special, it gets cancelled outright.
His angles are pretty simple, and especially on a downward strike you can easily retake your ball at low speeds with little effort. Sidenote: I wonder how many new players started up their first game with Switch, did an upward hit and went "WTF JUST HAPPENED?"
His movement mechanic is the easiest in the game by far. No wall-climbing, ceiling-skating, double-jumping or wall-jumping, just jumps really high. That's incredibly easy to grasp and utilize.
His special is the easiest in the game. No planning where you're going to send the ball (Sonata), figuring out which other direction you want to send the ball (Raptor), setting up for an unpredictable spit (Latch) or timing a flipkick to return a ball at high speeds without getting hit (Switch), just fire 'n forget at some point and hope for the best
I'm talking specifically about new player vs new player here, good Candyman players absolutely try and do specific angles at certain times in order to use the ability to the fullest. A new player could not, for example, properly utilize Sonata or Switch's special at all in the same way a new player could properly utilize Candyman's special.
I don't think Candyman is weaker or stronger than other characters, he's just the absolute easiest to get used to and play moderately well. Go to the steam community chat, play a few rounds against the people there and you'll see a pretty even split of characters amongst them. I think I have about a 50% win rate against him in the hands of really good players.
You'll probably see Candyman mains drop down to about 1/4 once people try out all the other characters and choose one that fits their playstyle instead of just the one that is the easiest to learn with. I say 1/4 and not 1/5 because I expect some people will stick with him because it's easier to continue progressing with one character than branching out and experimenting with the rest, especially if they're winning games.
TL;DR: Easiest character to learn the game with, this is normal.
Sonata's special is like a professional Candyman. You gain more control of the ball to perform a fast unexpected flank.
Its being aware and preparing of the fact he could activate it at the end of hitstun forcing it up but generally you can easily counter.
You don't.
And if you really do the better option is picking it right off the cane.