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If its 'just' some mission(s) types as long as its multiple of those it still justifies either a chunky gameplay DLC or a separate game in my opinion. Cosmetic DLC's can only generate so much revenue, at one point adding another season with another cosmetic DLC to finance that mission type will go into the negative for the company.
Again it is just my opinion.
https://youtu.be/SZdq9fLe7yM?t=4711
timestamped for the Rogue Core segment too.
There is not just new mission types, there are a whole aray of new enemies, a new upgrade system within the missions and they said that the metta progression is also different, this is like a new game with the same (and new) asets. In my opinion totaly worth it being a new game. Also you act so spoild when you expect to gain this for free when they spent like two years or more on this. I ♥♥♥♥♥♥♥ hate how privalaged yall are.
Annyways, sory for my terrible spelling, I am swedish and english is my second language (though I am not much better at spelling in my first tbh)
Also cave monkey :)
Being in development for 2 years and using all DRG assets as placeholder to expedite development and yet barely anything new to show for it?
DRG in just it's first year of development was immensely more interesting and promising and it had to make everything from scratch; it didn't have the luxury of copy pasting from existing games.
Even if this was a free update, there's still criticisms to be had.
Well yea I'm also a bit dissapointed in the lack of progress and especialy the lack of info they gave us but I like to think optimisticaly.
Now to your arguments, there is still time to make the uppgrades more interesting and synergetic. What they have now is (I hope) just placeholder upgrades that are easier to impliment for the moment. Another thing is they were moving ofices and doing season 5 in the midle of development wich might have made the progress slower.
I realy hope that they will give more information as they continue development and that they do add better upgrades :)
I want to be more optimistic, but nothing I'm seeing is impressing me as much as the original did from the beginning. GSG made the best co-op shooter ever imo but this new game just looks like they're trying to copy their game and force it into a different genre that they don't have a good grasp of.
A lot of my favourite games are roguelites (Binding of Isaac, Dead Cells, Risk of Rain 2, Enter the Gungeon, Gunfire Reborn, Heroes of Hammerwatch) but I don't think it's a good idea to make roguelite spinoffs of everything. There's no room for mediocre roguelites in my life; they're a genre of game you're meant to you play for hundreds of hours so if it's anything less than amazing, it may as well not exist to me.
I'm sure they'll update it and iterate on it but one of the most important things is the core systems and those rarely change (in fact, that's exactly why this is a new game and not a DLC, because it would be too laborious to fit into the systems of DRG), and that's what I'm most concerned about.