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I don't think this is correct, you can choose the other disciplines as well:
[+: or Animalism [0] (For all except Nosferatu)]
[+: or Fortitude [0] (For all except Ventrue)]
[+: or Protean [0] (For all clans)]
Oh, so that's why i never got it. There's always that one discipline that i didn't put XP into. Next time i'll raise all of them.
https://twitter.com/red_mercer/status/1129972258217316352
My hypothesis is that it has to do with having a high Humanity score because I told him humanity is important when we were talking and it led to a bit of conversation involving the Beast I can't remember
I'm only using the guide to avoid crap like this: you have to put a specific number of levels into a skill before you read a skill book or speak to a specific NPC who awards specific skills at specific times BUT NOT ABOVE A CERTAIN AMOUNT EITHER, OTHERWISE YOU CAN'T READ THE BOOKS OR LEARN FROM NPCS, AND IF YOU REALISE YOU'VE SPOKEN TO NINES TOO LATE TO GET MELEE 5, THAT'S TOO BAD; YOU'VE MISSED OUT ON ANOTHER 12 POTENTIAL SKILL POINTS BECAUSE YOU'RE NOT PSYCHIC. OH, AND IN ADDITION TO ALL THIS, YOU HAVE TO GET EACH AND EVERY DISCIPLINE TO LEVEL FIVE SOMEHOW BY A SPECIFIC POINT.
I hope they don't do this in Bloodlines 2.
That's just hidden bonus stuff meant for subsequent playthroughs and for people who like to min/max builds. You can play and finish the game just fine without knowing where to get Brawl 5 or who teaches what skill point. It's meant to be discovered organically by large numbers of people, and that's exactly what happened. Then those people wrote guides and now we know how much to level which skill and when if we want to min/max.
But you're making it out like it's necessary to complete the game. It's absolutely not, you can have a trash build and still finish the game. The skill points that bother you aren't needed for finishing the game, they're there in case you discover them, to keep the game fresh every time.