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- AI gives everything before pitstops, means full power, attack mode and ERS.
- AI is underfueled and/or you are overfueled.
- you don't counter and/or react on attacks.
- AI also tries the above to get you out of DRS.
- your tyres might be not yet on ideal temperature.
- your car is a lot weaker than the AI car(s) you mention.
- your driver is a lot weaker than the AI driver(s) you battle.
- your powertrain life is way lower than AI.
Also and what many players miss and/or don't give attention to. Often it is strategy and planning the race that makes you gain positions. Sometimes you have to show patience nearly the whole race to be better in the end phase and make use of your tyre advantage.
Also often you have to hunt down your opponent by forcing him lap over lap to use ERS and tyres before you can plan an attack, again, patience is most often your best friend when batteling the AI. Thx god, in my opinion, the AI has improved.
Here some tips you may try to be in a better position:
- start the race with -5 or -4 laps fuel, that's what the AI is doing too, it's worth about 0.5s per lap to start that way.
- stay in DRS if it does not cost you too much resources and/or the car ahead does not cost you time. If needed you can use ERS for 1 lap or 2 to get into DRS again and than recharge while in DRS.
- Also try to give everything in the lap before pitstop and the lap after pitstop, also heats up your tyres faster.
- once you are more familar with underfueling and up to your engine supplier, you can try even to go with -10 laps per race and be very fast in the beginning and safe a lot of powertrain life which again is a benefit in later stages of the championship.
- plan your race strategy wisely and ahead already during practive on what tyres to have for qualifying and the race. Later at raceday and up to your car perfomance check which attack leve on tyres is best for your pitstop strategy. Always check where you come in after a pitstop, sometimes it is a good idea to make a sooner pitstop and undercut if you are not held up by cars that have not pitted yet. Sometimes it makes sense to have the tyre advantage at the end and either do a pitstop more than others or safe tyres.
This said, there are many ways on how to improve against the AI, but up to the car and driver it is always different on what works best to improve in the race. Just experiment with some things. It would be incredible boring if you know from beginning you overtake every other car with ease, not?
I don't recall seeing anywhere in game documentation mentioning a deterioration of performance with an aging engine. Maybe I missed it? My understanding is simply you are at greater risk of a 'fault'.
You can find out easyly yourself in practice by mounting an old engine at lets say 30% and a new one at 100%, there are huge differences in lap times.
You can also check your powertrain supplier stats and see when the "Power Loss Threshold" kicks in. I think the wording "Power Loss Threshold" and it's action is selfexplaining.
It is almost not noticeable that rivals lose speed due to damage and wear of parts. It seems to me that this game lacks unexpected malfunctions that could bring more variety to the pace of each car. In most races, each driver rides at about his own pace, without any surprises.
Glad i'm not the only one. It's so strange on new rubber not being able to keep up with someone who was behind me and they're on older less than 50% tires.
Have 0 problems with this in the game. It works as intended.
I never see two cars of the same performance do this. 1 has old medium and 1 has new soft and the old medium is faster? WTF you talking about, working as intended. GTFO,
Shill
Just devils advocate here wasn’t it just in Baku we saw Mercedes getting absolutely wrecked on newer mediums by cars around them on older hards? I feel like i remember George Russel complaining about the tires the whole race and how inconsistent their performance was.
Overall I do agree I often do feel like in-game keeping up with the AI on older, harder tires is more difficult than you’d imagine it should be without heavily micro managing the ERS.
Yeah, everyone is deluded, only you have the eye of providence.
I'am pretty sure too it's more when in the lower yellow ranges. For orange ranges it is about 2-3 second per lap someone is slower.
But even if we take 0.3s per lap it would be about 1s per 3 laps which i wouldn't call this "not much" in F1.
The AMR 24 is also a piece of ♥♥♥♥, but I should be able to at least get a 9/10 in Bahrain instead of having Stroll tool around in 13th being passed by Haas and Danny Ric. Yuki just catapults seconds in front of Alonso at the start and never looks back, within 10 laps he's 6 seconds ahead.
This car should not be rocketing up the grid and out of reach. Even after burning my ERS in Deploy with full Attack and minimal lift and coast, within a lap of going back to yellow/neutral across the board, the people in front of me made the time up and then some.
This year's underlying simulation is completely ♥♥♥♥♥♥.