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(Done all unfair lvls)
I find the crystal generically useful, on all characters.
For offense it isn't going to get much better than that. You don't really need a defensive relic because the wizard has so many escapes. The lute wouldn't be terrible since it helps the team and heals everybody a bit. The golden feather really only works in organized groups, otherwise people just destroy it.
what does the golden feather do? description says it polymorphs two enemies? That sounds awful unless it worked on bosses.
using any of them will result in a dead spawner :)
The feather turns two enemies into food that run around, that you can then eat. It can be helpful on unfair, once you get good at avoiding damage, so you don't need food all that often. I prefer the lute in 3-4 player games though, since it heals everyone, and allows everyone to clear some mobs and work on a tower without taking damage.
Imp ( forgot name of relic ) - Summons an Imp that spams an explosive projectile, lasts for a fairly long time for a relic and can have multiple out. Enemies will attack it if they're closer to it then you. Can be killed by traps although, but is fairly useful for giving yourself another teammate sort of speak.
Lute - Enemies stop attacking you ( and I believe your party ), also regenerates a noticeable amount of health, but normally doesn't heal you and your team completely if low. Lasts for a somewhat short amount of time.
Ring of Mirrors - Gives you 3 clones who spam fire ball, lasts for a short amount of time from what I've seen. Good for 4x your DPS to deal with a spawner or large amount of enemies.
I personally dont see relics good for any specific class, instead i see certain relics good for specific chapters or boss rooms.
The only time i would see relics good for a specific class is if Gauntlet had a PvP dungeon where we can PvP it UP!!!
That would be awsome (hint, hint DEV's!)