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Sorry for that :/
Your best bet is that Tech Support section, **MEGATHREAD**. If you can find nothing to help in there, I am not sure what else to suggest.
I would ask if you have the ability to "turn off" all the garabage that comes with that "collection"? All you need is Semper Fi > For The Motherland > Thier Finest Hour. If you can get just those three to run, you will be in a better place. Specifically, Dies Irae Götterdämmerung has been known to cause issues with the following expansions. It was made for Semper Fi and changes some game files which seem to not be compatable or play well with the later updates.
It pains me to read daily about people having issues. I have the non steam version and never have issues. It is a fantastic game, for those of us which like this genre.
Reference: http://www.hoi3wiki.com/Hearts_of_Iron_3_Wiki
Semper Fi Features:
- Players can now define their own Theatres with a simple dragbox system
- The new Order of Battle Browser allows quick and easy reorganization of the entire Command Hierarchy.
- The Command Hierarchy is now directly represented on the map.
- A new Air Superiority map mode makes strategic air warfare easy.
- At game start, each country now gets to choose its own hidden Victory Conditions. Can your enemies guess your secret agenda?
- HQs under AI control now have separate aggressiveness stances for Land, Air and Naval operations.
- Countries can request specific actions from their allies for unprecedented cooperation.
- Technological progress can now be shared with your allies.
- Brigades can now be upgraded to more advanced types (e.g. Infantry to Motorized, or Artillery to Self Propelled Artillery).
- New 1940 scenario fills a gap in the game's timeline.
- Hundreds of new events added to immerse players in their own versions of World War II, comparing the unfolding alternate timeline to real history.
- Mighty warships can be designated the Pride of the Fleet, which is both an opportunity and a risk.
- The AI has been improved in all areas, at all levels. It will defend in depth, marshal big naval taskforces and launch multi-stage invasions. It will perform more historical diplomacy and pursue a strategic production strategy.
For The Motherland - Major Features
- War goals: Each member of a faction can demand their own territory and claim it when the war is over.
- Strategic resources: Gain strategic bonuses from allies and through the conquest of key enemy provinces.
- Partisans: build Partisan undergrounds to organize your resistance movements.
- Map: Redefined with many more rivers and greatly improved province accuracy.
- Air Map: Air map mode now shows plane ranges around airbases.
- Politics: General improvements and a new coup system.
- OOB: Easier re-organizing through various features.
- Theater interface provides more information.
- Battle scenarios: Five historical battles.
- Convoy system: Improved handling of convoys, submarine warfare, and ASW operations (e.g. the "undeclared war").
- Misc: Improved zooming, overall game speed, new events and decisions, modding support, improved static AA, supply system fixes.
Their Finest Hour
Combat:
- Leaders now have traits that are always active and counterbalance opposing tactics
- Aggression slider allows for setting a default posture for units
- Leaders are now able to gain traits and new traits have been added
- Units now have an armor value and armor piercing value
- Combined arms is now achieved through a balance of unit types
Interface:
- Custom game mode: Allows you to edit the technologies of your starting nation
- Strategic warfare screens show the status of the strategic war
- OOB: Now in two windows. Also has a leader selection traits filter
- Battle planning: Plan the axis for attack in a new map mode
- Two new detailed battle scenarios, the Finnish Winter War and the Spanish Civil War
Diplomacy & Intelligence:
- Lend lease is now available
- Tech stealing is now possible
- Covert espionage mission allows for province specific actions
- Military espionage now shows results on the map
New Units:
- All major powers can now build unique units in limited numbers (Rangers, SS, Guards, etc.)
- There are now two different types of landing craft for invasions