Mortal Shell II

Mortal Shell II

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Beacons?
i get its supposed to be difficult, but there is no beacon anywhere past the large tree. atleast place one across the bridge or in the flooded zone. because having to track all the way back to refill or upgrade for 10 mins kinda of ruins the flows of the game
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Showing 1-7 of 7 comments
yeah the beacons seem extremely rare this is really crazy i have to run past like 50 enemies 20 elite enemies to get to some beacon
Agreed, they are too far. What the hell were the devs thinking.
Originally posted by Tyrion:
Agreed, they are too far. What the hell were the devs thinking.
the game doesn't even follow its own set of rules and respawns the enemies you killed without touching the beacons so you fight and explore dungeons but still gotta fight your way back again. most of them are pretty easy to avoid and beat but jumping off a cliff when you get too far and just respawning and recovering is faster and deal with less enemies on the way back. I don't know if them respawning is a bug or if it's supposed to happen.
Originally posted by ThePunisherMHN:
Originally posted by Tyrion:
Agreed, they are too far. What the hell were the devs thinking.
the game doesn't even follow its own set of rules and respawns the enemies you killed without touching the beacons so you fight and explore dungeons but still gotta fight your way back again. most of them are pretty easy to avoid and beat but jumping off a cliff when you get too far and just respawning and recovering is faster and deal with less enemies on the way back. I don't know if them respawning is a bug or if it's supposed to happen.
If you die, everything respawns. This is how in general all souls-like games work, this one included.
Originally posted by ThePunisherMHN:
Originally posted by Tyrion:
Agreed, they are too far. What the hell were the devs thinking.
the game doesn't even follow its own set of rules and respawns the enemies you killed without touching the beacons so you fight and explore dungeons but still gotta fight your way back again. most of them are pretty easy to avoid and beat but jumping off a cliff when you get too far and just respawning and recovering is faster and deal with less enemies on the way back. I don't know if them respawning is a bug or if it's supposed to happen.
Yeah everything respawns when you die too. That's pretty... like normal in this genre....
Originally posted by Tyrion:
Originally posted by ThePunisherMHN:
the game doesn't even follow its own set of rules and respawns the enemies you killed without touching the beacons so you fight and explore dungeons but still gotta fight your way back again. most of them are pretty easy to avoid and beat but jumping off a cliff when you get too far and just respawning and recovering is faster and deal with less enemies on the way back. I don't know if them respawning is a bug or if it's supposed to happen.
If you die, everything respawns. This is how in general all souls-like games work, this one included.
im not talking about after death. the game still spawns everyone back in after I killed them and haven't died or touched the beacon while exploring.
Hmm that sounds like a bug
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