Deus Ex: The Fall

Deus Ex: The Fall

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pixel 2014년 2월 25일 오전 9시 38분
No jump button?
pixel 님이 마지막으로 수정; 2014년 2월 25일 오전 9시 40분
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himmatsj 2014년 2월 25일 오전 9시 45분 
Nope. It is a mobile game. There is no contextual jumping either.
himmatsj 2014년 2월 25일 오전 9시 46분 
No sprint as well. :)
TheLastLion 2014년 2월 25일 오전 10시 01분 
What is this garbage, first Thief now this.
Shadowstorm 2014년 2월 25일 오후 1시 56분 
Gurke님이 먼저 게시:
What is this garbage, first Thief now this.

hold the phone dude whats wrong the thief game ???
Midnight Carnival Snack 2014년 2월 25일 오후 6시 26분 
Gurke님이 먼저 게시:
What is this garbage, first Thief now this.

hold the phone dude whats wrong the thief game ???
It doesn't have a jump button.
NoSight 2014년 2월 26일 오전 9시 48분 
Mr. Gency님이 먼저 게시:

hold the phone dude whats wrong the thief game ???
It doesn't have a jump button.

HAHAHAHAHAHAHAHHAHAHAAHHAA /currentgengaming
Canthyse 2014년 2월 26일 오전 10시 55분 
Jumping it's so old gen
Chubzdoomer 2014년 2월 26일 오후 12시 54분 
Mr. Gency님이 먼저 게시:

hold the phone dude whats wrong the thief game ???
It doesn't have a jump button.

It actually does (Spacebar), but the jumping is contextual meaning that you can only jump when you're standing in the right spot rather than being able to jump anywhere at any time. It doesn't really take anything away from the experience though, at least IMO.
himmatsj 2014년 2월 26일 오후 3시 12분 
Chubzdoomer님이 먼저 게시:
Mr. Gency님이 먼저 게시:
It doesn't have a jump button.

It actually does (Spacebar), but the jumping is contextual meaning that you can only jump when you're standing in the right spot rather than being able to jump anywhere at any time. It doesn't really take anything away from the experience though, at least IMO.
Stop making ♥♥♥♥ up. Vaulting is not jumping.
vecima 2014년 2월 26일 오후 7시 27분 
Monkeys aren't Donkeys... quit screwing with my head.
MrFluffyWolf 2014년 3월 4일 오전 10시 13분 
Oh no, a mobile port doesn't have certain features that PC games, with full keyboards would have?
I am sooo surprized and caaare sooo muuuch.

The game was designed for a phone, or ipad or whatever, so the entire game and level design would be built around the limitations inherent to those mobile devices.
A PC port isn't just going to go and revamp all the level design and game engine just to be a PC game. Obviously not being able to jump isn't going to be a problem because the game is designed around it, so it shouldn't be a problem.
Ducking through cover, hugging walls, and lerking around in an FPS without a jump button was cool without a jump button in Rainbow Six, so... I don't see the issue.
Nøstalgia 2014년 3월 10일 오후 12시 32분 
Gurke님이 먼저 게시:
What is this garbage, first Thief now this.
Jumping wasn't needed in the original DE:HR, imo. And from the Let's Plays I've seen it wasn't needed in Thief, either.
himmatsj 2014년 3월 11일 오전 12시 49분 
Nøstalgia님이 먼저 게시:
Gurke님이 먼저 게시:
What is this garbage, first Thief now this.
Jumping wasn't needed in the original DE:HR, imo. And from the Let's Plays I've seen it wasn't needed in Thief, either.

I think you're wrong. Jumping gave you additional options in DE HR
[ufa]Gourry[rus] 2014년 3월 11일 오전 1시 30분 
You COULD finish HR without jumping, but it leaves aside good deal of world exploration, and will make some side quests impossible to finish.
MB | Ghost 2014년 3월 11일 오전 2시 00분 
The game wasn't designed with jumping in mind also you can't pick up crates and move them etc.
(aka the ability to jump isn't going to do jack)
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