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Сообщить о проблеме с переводом
What do you want to know exactly?
Either way, official steam forums is not a place for such questions.
He OWNS Talos principle on Steam; just look at his profile: he played it for 212h in total; kudos for that dude.
What he is asking, is how to make HIS OWN GAME that he is making (not Talos) to detect if someone has pirated it, so that he can protect HIS game from pirating.
I personally don't know answer to that question, but it's a interesting question.
And imagine what you can make wit it; for example, if they did this in Talos in way that when you finish A section on pirated game, and get first time to main hub area, and game detects it's pirated copy, then all of your sigils disappear and you can't progress. And Elohim says something like "you have come here by wrongful means! You will be banned from rest of my garden until you redeem you self for what you have done!"
If you are a game programmer you should know what you have to do. In shor:
1. Buy The Talos Principle
2. Install TTP on few different computers, because the game (just like most Steam games) uses Custom Executable Generation
3. Install tools for dissasembly (like w32dasm or IDA) and analyze generated EXE's,
4. Do not ask Croteam for a help. Such things have to be more or less secret.