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From the design standpoint I personally would change it, however, according to what I saw so far people tend to get stuck on it, skip or figure out intentional solution, but not the unintentional.
IMO it's a valid solution, I see no reason to restrict it.
In fact I'm pretty sure some alternate solutions are deliberate, like B-5 "Four Chambers of Flying". You wondered why there's a connector in there? Here's why:
Go back to "Behind the Iron Curtain", reset if you did it already. Use connector to release 2 boxes as normal. Then, put 1 box on fan, one next to it. Use connector to connect fan to source, put connector on pressure plate. Quickly run to the fan grabbing 1 box, jump on top of box over fan. Go to the ledge, drop down next to ladder, put box next to ladder. Leave floting box alone, instead grab box in that area and stack it on top of box next to ladder. Grab connector and go to two pressure plates, run along them and jump on top of 2 stacked box, look below and put connector there. You can do that because plates are slightly higher then floor. It will push you off, climb ladder, grab connector from top. Get on top of floating box, if you can't jump from here, do it like you did it previously holding box, just with connector this time. From floating box jump on the wall, from wall jump on ledge surrounding puzzle, here you can connect to red source, put connector in place visible from "Four Chambers". Get back down to "Four chambers" and use connector to connect red beam to receiver next to gate.
And that solution was, for me, easier to figure out then proper one...
The only problem is in the prototype levels - there's apparently an actual way to solve Peekaboo because you don't have a free connector source coming from the middle.
In Throne Room my red connector was on a wall.
That's how I did it.
Heh, fancy solution, indeed. I'd prefer it as "the only" solution. IMHO "jammer solution" is way too simple.