The Talos Principle

The Talos Principle

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DiZpel Dec 15, 2014 @ 3:15pm
[SPOILER] Jump though force field when a cube is on the other side
Hello,

First of all, thank you for making this game!

This regards the puzzle "Dumbwaiter".

I noticed that I was able to jump onto a cube on the other side of a force field while it was closing. I can imagine this behavior is intentional, considering that the beam socket is quite close, but I'm not quite certain.

If this really is the intended solution, then I think it's cool. Please see the attached video.

Thank you!

https://www.youtube.com/watch?v=NkI1L9--ph0
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Showing 1-5 of 5 comments
I don't think so. You didn't go into the area to the right at all, which would be a much easier alternative but generally the same speed. I was kinda looking for more things that take advantage of more complex game mechanics too, i.e. fans + block + bomb puzzles, or circular logic loop puzzles where two connectors constantly switch which one goes forward.
AFFM Dec 15, 2014 @ 3:27pm 
That's definitely not the intended solution, but I've seen one other person solve it this way. :P

I think normally you can use the 2nd cube to walk around and get in the fan area with the 1st cube, without dealing with the beam trick. The bigger issue seems to be that you can drop the cube over the wall that easily...

No idea if this is something the devs will fix or not.
DiZpel Dec 15, 2014 @ 3:55pm 
Thank you for the replies! After having another go at the puzzle just now, I realized that the intended solution was actually much easier than I originally thought. It's more obvious now that the solution in the video wasn't intended. Thanks again! :)
Robert Dec 16, 2014 @ 7:39am 
Filed as internal issue #40132.
Originally posted by CTRobert:
Filed as internal issue #40132.
Hey, I realized something else too (this I found in Behind the Iron Curtain) you can place something while on something but can't do it the other way around, see: http://youtu.be/zGn3keujli4
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Date Posted: Dec 15, 2014 @ 3:15pm
Posts: 5