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In this game you just move devices around to solve a puzzle and get sigils to unlock other devices and levels to advance in game and there is also philosophical side of this game too.
P.S. If you wanna check out game before buying try demo you can find download demo button on store page of this game.
What I mean is that in terms of puzzle solving, is it as logical as Portal?
I'd say yes, this is similar to Portal2 in the way it merges well-thought puzzles and a compelling storyline. Ofc P2 is more polished and cut to the bone, but the work Croteam has done is wonderful.
If Portal 1 is 2 and Portal 2 is 1 this game is at about 500.
(Wow, this got long. I guess I have opinions about this. :)
The Portal games remain among my all-time favorites, and The Talos Principle is the first game since Portal 2 that has truly scratched my itch for a game with satisfying puzzles AND a compelling narrative. For comparison and clarification of what I mean, some other games that have come along in the interim:
Now, back to Talos Principle...
The Talos Principle's puzzles are entirely about thinking your way through them -- I can't think of a single one that requires twitch-level reflexes (and only a couple that require timing of any sort). Like Portal's puzzles, the early ones are pretty straightforward, and the game does a good job of teaching you puzzle elements and strategies individually and in simple combinations before forcing you to deal with the really complex stuff. There are also some impressively original puzzle elements in this game (most notably, I think, the last one you unlock). It's definitely not a re-hash of Portal puzzle elements minus the portal gun.
(Oh, also, I don't agree with the poster above me -- while I do think the hardest puzzles in The Talos Principle are tougher than Portal 2's, it's not that extreme. I'm not of the mindset that harder always equals more fun, but I also don't mind a challenge if the learning curve is reasonable, and I think Talos strikes that balance well.)
There's a definite story (and backstory) progression in The Talos Principle. It's not as explicitly laid out as Portal 2's (though I think it's more explicit than Portal 1's), and there's a lot more reading of text involved. For some people, that's a big minus -- but it worked well for me, and I'd honestly much rather have to read a bunch of text than listen to sub-par voice acting. What voice acting there is, I was very happy with. Whether you find the story itself as good or as compelling as Portal 2's is very subjective -- to me, it was about on par, but it's a very different style of storytelling.
The Talos Principle's biggest improvement over Portal 2 in terms of gameplay, I think, is the non-linear puzzle flow. In Portal 2, if you're stuck on a test chamber, you're well and truly stuck until you figure it out. Talos does "gate" your progress to a certain extent, but there will almost always be several puzzles for you to work on at any given time. Being able to take your mind off of a particularly nasty puzzle and come back to it later is a wonderful thing.
There is one area where I would ding The Talos Principle in comparison to Portal 2 (and in general). There are a small handful of puzzles -- somewhere between two and four of them, depending on how charitable I'm being -- whose design I consider "cheap". By that, I mean that they require some combination of mechanics/techniques not found or even hinted at anywhere else in the game and/or blind luck to discover a "trick" required to solve them. (I'm sure some will disagree with me on this, and that's their prerogative, but this is my review.) The good news is that -- I don't think this is really much of a spoiler if you've seen forum post titles, but I'll tag it anyway -- all of them can be considered "bonus" puzzles because they aren't absolutely essential, in that you can reach the game's primary ending without them. I'd have been happier if those puzzles were designed differently, but they didn't adversely affect my overall enjoyment of the game.
tl;dr version: To me, The Talos Principle is the best successor to Portal 2 gameplay that I've yet encountered, without feeling like a Portal 2 knockoff at all. I would (and have) wholeheartedly recommend it to anyone who enjoyed the Portal games.
Portal was more about beein logical. Talos is about beein creative