Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also you need to solve a bunch of those tertonimo puzzles to unlock the messengers, and some are annoying.
There was a fan on the other side of a force field. It assumed I didn't know how to deal with the fan. I did. The problem was getting past the force field to get there in the first place, which involved seeing that a wall was shorter than all previous walls I'd encountered with the same artwork had been in other puzzles. Noticing that that wall was a few inches shorter than it looked like it was (and therefore can be jumped over with aid of a box even thought it looked like the type of wall that past experimentation had shown was too tall for that) was actually the hint I was missing.
The problem could be fixed by having the hint system track where you've been so far in the puzzle. It should be able to detect that my footsteps have never taken me past that one force field into the inner area, and therefore I haven't gotten to the part about the fan yet. It could have had hints that differ based on how far you've explored into the puzzle so far - which barriers you've gotten past.
But it doesn't, so there's a very strong chance that you'll spend the precious rare resource of one of your 3 hints on something utterly irrelevant.
Haha. I love how you completely belaboured your point in a general sense, and then decided to further beat that dead horse by going into the details of the specific situation regardless. You could have saved us all a lot of time and conveyed the same point in just a handful of lines.
It must be a treat to have conversations with you in the real world. :)
Ok, I have gotten through to all three Messengers and have 3 "?" hints at the bottom of my screen.
So here's a stupid question, how do you actually activate a hint? I've tried pushing almost every button on my keyboard including the "?" and nothing... LoL I've figured out almost every puzzle in this game on my own so far and haven't figured out how to activate the hints...