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Note: once everything is running, exit the game once so that it saves these settings to the ini file or you'll have to do it again if it does crash at some point. Occasionally the bottom of the screen flickers a bit (this might be caused by an app I use called uBar), but pausing to the menu and shortly using Mission Control fixes it.
I confirm it working on M1 Air with Sonoma. Ultra settings.
I noticed for me that 8x multisampling crashes the game. 2x and 4x work fine.
Just to expand on what parasight said (thank you!), for the resolution I went to my mac system settings to change it (you can keep the game running). Important to keep the in game option on windowed, but indeed fullscreened via the mac maximise button, in my case <>.
I also got the flickering white bar as mentioned, though I don't have uBar. Parasite's solution is great. It's not really an issue.
Recursive resource proxy dependency detected (Content/Talos/._All.dat). Can't recover from this.
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
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