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There were questions in Talos that demanded an answer I didn't want to pick.
You can also decide not to create an account to access the communications portal. This will also keep Milton from bothering you. Or you can, but never run MLA to send a support ticket. Just be happy with your restricted, useless account.
The only time he will bother you is if you go into the tower and finish at least the first level, then check a computer and he'll ask you if you've been in the tower. You can humor him or tell him you didn't. No harm done. This feels like a broken thing since you never ran MLA before, yet he's talking to you like you did. It probably needs a patch to fix that.
The best course of action when talking to him is to be as selfish as possible. Tell him no one else matters but yourself. He'll find this immensely fascinating and might join you on your quest. Weird, yes, but that's how it goes. And don't agree with him too much. It's a trap. He's testing you to see if you're like all the other idiots that came before you.
And he's not Satan or the devil or whatever you think he may be. He's just a program stuck in the computer with a vast library of knowledge he's been studying for a very long time. He's had to deal with hundreds of robots like you, and every one of them failed to interest or intrigue him.
He's looking for that one person that won't agree with him, will argue with him, will stand by their beliefs even if they're completely wrong, and will also never mention they're doing any of this because god wants them to. They're doing this to get out of this simulation. They need to be self dependent and live only under the authority of themselves. They need to be selfish.
And if in the end you take him with you, his knowledge may prove to be useful in rebuilding society.
I find it interesting though that in the end, what we all seem to remember about this game isn't ELOHIM or the brilliant puzzles or the environments... But Milton. Also dat soundtrack. Hnnnggghh
concept: you can be independent without agreeing with milton and falling to their nihilistic despair -- this game is more complicated than choosing between milton and elohim, or being somebody "interesting" enough to earn milton's hollow "respect." arguably, milton's respect for you is more genuine in a constructive ending.
You are falling for Milton hook, line, and sinker.
You are laying all your cards on the table, and letting them manipulate you. Try saying "no" to Milton at any point after. They'll show their colors.
They are showing their colors throughout all your convos, actually, basically telling you they're going to backstab you. It's subtle, but there's more than one bit in the nihilistic route where Milton, in other words, tells you you're full of it, but in a way they find predictable and exploitable.
Milton's not the devil, but they are a person, and being a person they are just as fallible as any other. I love them, bless their little depressed, nihilistic soul, but they are a manipulative and confused individual, and you are not even /helping/ them by confirming their negative beliefs.