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TΛLΘS is just a stylization.
Thank you i need to learn more about European history.
Romulus and Remus were apart of the Mythos surrounded some intrigue of murder and betrayal before setting off as exiles to find a new homeland. The Greco-Romans started out with a band of immigrants from classical Greek background if it's to believed and from there the local tribes were at war with this new empire that started at Rome. Despite the task, the Gauls to the north were not particularly threatened by this rising Roman power, they even managed to sack Rome at one point.
It was probably at that point after the sacking that the Romans started expanding their power and efforts, but they never forgot their background in Greek style (which included buildings) and neither did the Greeks let them forget it as there were a number of Greeks who had a part in Roman history.
Latin was a common form of language as well and all this history, buildings, culture and such had such a part to play over most of Western Europe including the UK and it still does.
it's all there if you look for it.
Of course, what stood out the most to me was the missing heads from every. Single. Statue. I could write an entire paper about the metaphors without even moving beyond the first level!
It's mediterranean architecture. The real-life references and textures were taken from Croatia.
Roman empire spanned majority of Europe and brought the Greek architecture with it, which is why you can find this architectural style throughout most of Europe.
Greco-Roman would be also valid name for it.
Or perhaps it was not a "mistake" at all. The worlds represented within the Talos Principle (from the context of the storyline) are derived from an MMO that was popular at the time of the creation of the system that the game takes place in. It's not meant to be ":historically accurate". The idea is that we are playing a game, within a game. I thought it was kind of interesting to see and read about how the various AIs came to understand humanity through the lens of an MMO. It would be like trying to understand humanity today based to a certain extent, on World of Warcraft.
The fact that the developers took the time to model greco-roman architecture and statuary within this game is admirable, but I'd never expect it to be 100% accurate, since the was never a goal of creating a 100% accurate virtual recreation of the roman or greek or greco-roman culture or region.
I mean it would be pretty boring if they did a perfectly historically accurate reconstruction of either Rome or Greece, for that sort of experience it is simply better to see it with your own eyes, the best attempts at making a perfect simulation aren't all that great, The Talos Principle is a beautiful game that makes me gasp in awe at the marvelous job the developers did, it feels like a real breathing world filled with philosophical depth, great puzzles and gorgeous architecture, I was just pointing out that the game is not 100% historically accurate, and in this case it doesn't make it any worse, it is still beautiful, and the sole fact that they looked into real historic architecture such as Bodiam Castle, were inspired and actually used the historical elements giving them their own spin puts the game far above most others.