Fuse
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tylermixamo  [ผู้พัฒนา] 1 มิ.ย. 2015 @ 1: 25pm
Mixamo Joins Adobe to Bring 3D to the Creatives of the World
Today we are proud to announce that our company has been acquired by Adobe. It is an honor to find a home for our technology in a software ecosystem that is pivotal to the evolution of digital media. Joining the Adobe team broadens Mixamo’s ability to create products that democratize 3D art for even more people.

For more details visit Adobe’s blog for the official announcement.[blogs.adobe.com]
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กำลังแสดง 316-330 จาก 347 ความเห็น
โพสต์ดั้งเดิมโดย Soilwork89:
I wonder when Adobe closes Fuse, will a rigged model be possible?

No, you can rig it with another 3D modeling program like; Blender, Maya, 3DsMax, etc.
Yes as long as you use the Mixamo/Fuse template for the model texturing

I uploaded the sniper as an FBX and animated with the moves seen here. This animation is a combination of 5 Mixamo animations.

https://steamcommunity.com/sharedfiles/filedetails/?id=1979054713
แก้ไขล่าสุดโดย Pte Jack; 19 มี.ค. 2020 @ 2: 46pm
Adobe und auch selbst steam hier Interessiert sich dafür eben nicht. Warum auch. Geld Kassieren ist denen wesentlich wichtiger und der Kunde bleibt auf der Strecke.
how can i put my model in gmod
โพสต์ดั้งเดิมโดย Pte Jack:
Correct.You export the FUSE as an OBJ then log into the Mixamo.com website and upload the OBJ to the Autorigger.
how can i
โพสต์ดั้งเดิมโดย pizzaC H A I N846:
โพสต์ดั้งเดิมโดย Pte Jack:
Correct.You export the FUSE as an OBJ then log into the Mixamo.com website and upload the OBJ to the Autorigger.
how can i

Fuse on Steam is Dead, you'll be needing another 3D modeling program to do the rigging.
Check the guide section for tutorials.
tylermixamo  [ผู้พัฒนา] 1 มิ.ย. 2020 @ 8: 18pm 
Hi amigos, been a bit. Even though Fuse CC is being sunset, it will remain available as a free download until September. It's a free app, you just need the CC app installed.

3D characters, Fuse or not, can still be uploaded to Mixamo (also free) which is being invested in, a little bit ago we added a bunch of new characters and now we're tooling some backend updates. Allegorithmic/Substance and (formerly Oculus) Medium VR joining the crew has generated more momentum for the 3D group.

We never set out to disappoint anyone with Fuse, the original version was built by just 4 people, but we still were still hoping to make something really great for indie artists and game devs. I know that doesn't much help the community's feelings of being let down. I hope in the future we can come up with something new and exciting, for now keep your eyes on Mixamo.
https://www.mixamo.com/

All the best
Cool! A developer response to this madness. What happens after September? I assume Fuse will be removed from Steam after that? What about those who paid for this now free program? It used to be really expensive. People paid a lot for it. Are those people just screwed over and cheated out of our money?
โพสต์ดั้งเดิมโดย Norway174:
Cool! A developer response to this madness. What happens after September? I assume Fuse will be removed from Steam after that? What about those who paid for this now free program? It used to be really expensive. People paid a lot for it. Are those people just screwed over and cheated out of our money?
Basically yes. I'm one of them. Well at least I bought this on sale... 4-5 months before it went free :steamsad:

I wonder how long will take adobe to also screw substance pack...
แก้ไขล่าสุดโดย [Daos]BLACK KNIGHT; 2 มิ.ย. 2020 @ 9: 53am
Yeah, that's a stand-by (Substance tools) for me as well. So far their still being offered on Steam and the Steam Link is still working on the Substance3d.com website.

TYLER, DUDE! Good to see you're still around man...

I was extremely upset when I heard the news about FUSE being shelved in Sept, however, we wtill have FUSE here on Steam. Not as robust as CC, but still manageable, as long as the Auto-rigger doesn't disappear.

Passed my condolences on the shelving to Bad Turtle and expessed my wishes that you guys had had the chance to upload 1.4 to Steam before the take over (it would have been great to have the flexes ability available in the exports for upload to the server.)

Anyway, it's too bad that FUSE is disappearing, it was a really handy tool. But as a closing note, The auto-rigger if it remains is still going to be beneficial to the Indie and amateur animator, we can still do stuff like this from it.

https://steamcommunity.com/sharedfiles/filedetails/?id=1979054713
แก้ไขล่าสุดโดย Pte Jack; 2 มิ.ย. 2020 @ 11: 21am
tylermixamo  [ผู้พัฒนา] 2 มิ.ย. 2020 @ 4: 49pm 
โพสต์ดั้งเดิมโดย Norway174:
Cool! A developer response to this madness. What happens after September? I assume Fuse will be removed from Steam after that? What about those who paid for this now free program? It used to be really expensive. People paid a lot for it. Are those people just screwed over and cheated out of our money?

We're not quite sure what the Fuse CC sunsetting means for Fuse on Steam yet, as their licensing mechanisms are completely separate. Substance Painter is sold on Steam and Medium VR is still downloaded through the Oculus store, so there are other weird situations. I'll be sure to let you know. You can still download Fuse CC now for free, I believe it should still function as a stand alone app after September, it just won't be available for download.

Btw if you're interested in more substance materials, there are a looooot of resources available on Substance Source and Share
https://source.substance3d.com/allassets?free=true
https://share.substance3d.com/libraries?by_category_type_id=4

Good to see you too Jack :) Glad people are still kicking around. The autorigger will still be kicking ass and taking names for the foreseeable future, it's a critical in-road to the Mixamo pipeline. I saw that the Alyx SDK was released recently with a whole new Anim graph system, hope Mixamo animations play well with it, I'm curious/excited how that and Source 2 is going raise the bar on SFM stuff!
แก้ไขล่าสุดโดย tylermixamo; 2 มิ.ย. 2020 @ 4: 50pm
Nice to see you here again.
If Fuse is sunsetting can it be converted to opensource that community can continue it's development?
Fuse then will be more stylised character creator compared to makehuman or VRoid Studio.

I need to check how many license I still have to Substance. I bought it from Unity store way back and now I have updated 3rd time my computer. (also changed laptop few times)
Still hobby gamedev :)
Indeed, can you upload the latest version of the program to Steam?
Or do all rights to use and distribute belong to Adobe?
โพสต์ดั้งเดิมโดย Soilwork89:
Indeed, can you upload the latest version of the program to Steam?
Or do all rights to use and distribute belong to Adobe?

When a company buys software like this, they buy the rights to any future development. Mixamo, uploaded the latest stable version to Steam before they were bought out and they were in Alpha developing version 1.4, it had not been released under the Mixamo flag. So, that means that Adobe owned it outright and Steam lost and is stuck at version 1.3.

Don't expect any support or updates if you use it and

Welcome to BigBusiness101.
โพสต์ดั้งเดิมโดย Pte Jack:
โพสต์ดั้งเดิมโดย Soilwork89:
Indeed, can you upload the latest version of the program to Steam?
Or do all rights to use and distribute belong to Adobe?

When a company buys software like this, they buy the rights to any future development. Mixamo, uploaded the latest stable version to Steam before they were bought out and they were in Alpha developing version 1.4, it had not been released under the Mixamo flag. So, that means that Adobe owned it outright and Steam lost and is stuck at version 1.3.

Don't expect any support or updates if you use it and

Welcome to BigBusiness101.


Maybe Adobe will give them back the rights and do the right thing =)) and then EA will drop DLCs, will launch only games that are finished and tested and no microtransactions =))=))=)) and we will all live happily ever after :D
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กำลังแสดง 316-330 จาก 347 ความเห็น
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