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For example, you can cast 3rd level spells at level 6, if I remember correctly.
INT also determines the maximum number of spells you can have copied into your spellbook, so if you are playing a mage, you want 18 INT, minimum.
I'm not sure about the maximum spell level but with 18 INT, I have hit my limit for spells in the spellbook and was unable to copy any more, however, if you can raise it to 19, you can learn all the spells with no limitations.
You still get the slots, but can only scribe, for instance, 9th level spells with 18+ int. Potions of Genius or Mind Focusing are great for this, particularly in the case of NPC wizards.
A relevant discussion on beamdog forums: https://forums.beamdog.com/discussion/4897/sorcerers-and-stats