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So, the only things that can be rotated manually seem to be the roundabouts. Maybe the trees, too, but those I haven't tried.
http://steamcommunity.com/sharedfiles/filedetails/?id=766190099
Add to your mods toolbox
steamcommunity.com/sharedfiles/filedetails/?id=821539759
and
steamcommunity.com/sharedfiles/filedetails/?id=755839415
and a whole new way of playing opens up!
I'd like to thank you, too... It pisses me off that I have to go to a forum to find out how to do stuff that I could have otherwise learned with a friggin'-fraggin' tutorial!! (I also looked in the manual, and saw no mention of how to rotate buildings.
The only exceptions are a few assets that technically are buildings but have something called "Circular" placement attribute. Those can be rotated for aesthetics and are typically not bound to roads, like the wind turbine or water towers, etc.
As an alternative, you can plop your building and use move it afterwards to reposition it. However you run the risk of disconnecting it from the road if too extreme.
For the monorail station with road, hold right click and drag the mouse left or right. If you just right-click it will rotate 45 degrees from what angle it is. You cannot place it on existing road and you basically have to delete all roads near to where you want it or you won't be able to get it down in the right spot (it's dumb, I know).
All the other stations must be placed against a road and will automatically rotate when in a valid position.