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Or is it the fact that maybe you just *separate* things (like idustries, commercials) a bit too much from your city and don't get some never ending look ?
As for grid or spagetti layouts.. I can only encourage your to take a few looks at google earth for highways to city interchanges, city layouts, so you may get a better idea to do something different from what you already tired.
And as Bob has mentioned... what makes your city *beautiful* to you may not please someone else...
I just encourage you to go watch at some screens on my profile. If you see something that you like and for whatever reason you can't duplicate or use as an idea to your city, just add me as friend and we chat together.
So long the city work its all fine
However its not just to have the ideas. I get alot of inspiration from cities around the world.. Want to build a big harbor? Go look at pictures/maps of Singapore.. Want long boulevards/avenues that works, and extremly well planned infrastructure to move alot of traffic by road go study Barcelona. huge interchanges go look at any major american city.. Want to build cities that has rugged terain. Look at some of the cities on the islands around southern europe.
Huge industrial zones search for Abu Dhabi industrial / urban planning.
I recently started to make my own maps to fully support my ideas for the city I want to create. Using terrain party and "refine" whatever city map I decide to use works very well for me to get the look Im seaching for.
I think you need at least 18,000 to be able to achieve this because you don't get the crematorium until then. Without that your city accumulates bodies and can't meet the goal of being stable and functioning forever without user input.
Others may aim to unlock all buildings and assets including all the major landmarks.
Also, there's a reason why gridded cities and gridlock go hand-in hand. It's a very inneficient road network design. I don't want to go into the reasons why here, suffice to say that if you rely solely on a grid pattern I think you'll struggle in this game without lots of metro. In fact unlocking metro is probably on of the keys to getting your city functional and stable also. At least according to what CSL seems want you to make.
Aside from that, preserving nature and having lots of green space is essential for beauty in my opinion.
At first, it'll hurt because nothing is organized. However, over time, your city should feel a bit more personal to you. You need quirks to have a personality, and the same goes for your city.