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You can use more water towers instead of using the river to supply your cims with water. For each two water towers you can remove a water puping station. Just do it one at a time untill the river is ok again.
ps Yes, it was the intake area.
Each water spawn point has two settings:
- The amount of water it will generate per second (the higher this value is, the larger the diameter of the water spawn point).
- The water level (height). As long as there's no water hitting the height it is set to, the water spawn point will spawn water. As soon as water is above the set height (so the water spawn point is submerged) it will start to suck up water.
How did you set the water spawn points up? Can you perhaps make a screenshot of them?
Hey Max,
Here are the pics you requested regarding my issue with water generation. The first picture was taken WITHOUT HOVERING OVER the water circles/spawners. The second picture was taken WHILE HOVERING OVER the water circles/spawners—which depicts where I wanted my water level to be; however, even though I turned all of my water pumps off, the water level does not rise. Not sure why.
I ended up replacing the water pumps with water towers—as you suggested. However, I would like to know why the water isn't spawning in the river if you (or anyone else) can determine why.
Thanks!
https://steamcommunity.com/sharedfiles/filedetails/?id=3300103953
https://steamcommunity.com/sharedfiles/filedetails/?id=3300104079
Haystack,
Please see my previous post to Max (with pictures). For some reason, water doesn't seem to be spawning. Before I make the channel deeper—or wider—I wanted to make sure there wasn't another explanation. It worked fine for quite awhile—until it didn't.
Thanks for your assistance!
Remove these two water spawn points, and place them a good distance further in front of the pumps. I would also increase the height of them if possible. If you use multiple spawn points, make sure they're set to the same height. Otherwise one spawn points spawns the water, while the next one sucks it back up...
With their current positioning, and the (imo) low water level, these spawn points simply cannot provide enough water for the pumps.
Just to clarify; After removing all the pumps, the water level still isn't good? Even after widening and deepening the riverbed?
Can you post your savegame? This way I can take a closer look.
I've never posted a savegame before; how would I do that?
Also, I will wait for you to review my savegame before I make any changes in my city. I haven't widened or deepened the riverbed yet.
Furthermore, regarding your question: "Just to clarify; After removing all the pumps, the water level still isn't good?" That is correct, except I did not remove the pumps—I left them in place and simply turned them off. Not sure if that matters, but I'm trying to be as specific as possible since the game can do some pretty illogical things—and I'm still learning and experimenting.
Under the 'savegames' category, look up your savegame. Here you'll find a 'SHARE' button. Pressing that button will upload your savegame to the Workshop.
After doing that you can copy/paste the URL/link into a new comment here.
OK, I uploaded it and it's waiting to be posted right now. The "workshop title" is Cannburg, and the "workshop description" is Cannburg by BodyBagger.
https://steamcommunity.com/sharedfiles/filedetails/?id=3300221569
Thanks for your help!
The river going to the right at the y-crossing looks fine, the river going to the left of the y-crossing does not.
The problem in this case lies in the fact that the left river is too narrow. You've placed water pumps on both sides of this narrow river, bsasically creating a chokepoint for the water. It's like a straw or water hose with a kink in it.
My advise would be to:
- Make the left river to be at least twice as wide.
- Remove the pumps on one side of that river. If needed place them on the other side so all pumps are on the same side.
- Increase the water level of the large water spawn point in front of the y-crossing.
- Add one or perhaps two more water spawn points before the Y-crossing and set them at the same height as the one you've allready got there.
There are only three water spawn points on the entire map.
I suggest you place at least two fully sized water spawn points next to the single spawn point in the far corner of the map where the river begins.
It's also a good idea to give the river some 'strength' back by placing a couple of smaller water spawn points in the river beyond the water pumping stations.
Alternatively, you could move the water pumps to the lake in this picture. I believe the water from there is generated by the map's sea level. https://steamcommunity.com/sharedfiles/filedetails/?id=3300253197
I agree with MaxFX that the water levels of the spawners need to be set slightly higher than the river height you want to achieve.
One thing with your screenshot is I have never seen so many water pumps in close proximity. I had trouble when only 4 or 5 were near each other. Scale that up and as mentioned, it probably is just a case of too much is being pumped up compared to how much is being generated by the water spawners. For that reason it may be worth spreading the pumps around the map so not so much water is drawn from one place.