Cities: Skylines

Cities: Skylines

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Elzeruth Aug 17, 2020 @ 2:55am
Traffic problem new player
Hi just bought the game but I'm having problems with traffic in the first area I built. I tried removing all traffic lights (which helped a little) and making roads larger but I don't know what else I could do without destroying everything around.
Anyone got tips?

https://steamcommunity.com/sharedfiles/filedetails/?id=2200259417
Last edited by Elzeruth; Aug 17, 2020 @ 3:22am
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Showing 1-12 of 12 comments
Avanya Aug 17, 2020 @ 4:40am 
Hi and welcome! :D

Your traffic actually looks pretty good. 89% traffic flow and no areas that light up badly with red. It's okay for some intersections to be busy as long as traffic doesn't get "stuck" there too long.
kristofburger Aug 17, 2020 @ 4:58am 
I agree, your traffic actually looks okay. In light of this your highway spaghetti looks quite silly and occupies too much space from further city growth :)

I would recommend watching these videos to understand traffic AI and road hierarchy, a basic urban planning concept.

https://www.youtube.com/watch?v=WhtN_DiK1sk
https://www.youtube.com/watch?v=jcSYLoQ9GTA
Last edited by kristofburger; Aug 17, 2020 @ 5:02am
Elzeruth Aug 17, 2020 @ 7:26am 
Okay thanks for the help. Definitely gonna watch these tutorials to understand traffic better. In the meantime I developed my city on the left side and I'm having big traffic problems...

https://steamcommunity.com/sharedfiles/filedetails/?id=2200452180
Last edited by Elzeruth; Aug 17, 2020 @ 7:28am
kristofburger Aug 17, 2020 @ 8:01am 
Seems like you're misunderstanding the red color of the traffic view. Red doesn't automatically mean there's a problem, it's just high volume compared to the size of the road and length of road segment. Once again I don't even see a problem.
Elzeruth Aug 17, 2020 @ 8:33am 
Well I understand red doesn't necessarily mean bad but even when zooming I can see a huge line of cars waiting and it's really messy. Anyway doing roundabouts seems to help a lot.
Mr. Monday Aug 17, 2020 @ 9:39am 
Originally posted by Elzeruth:
Hi just bought the game but I'm having problems with traffic in the first area I built. I tried removing all traffic lights (which helped a little) and making roads larger but I don't know what else I could do without destroying everything around.
Anyone got tips?

1) Go to YouTube and search for Biffa. Watch his traffic fixing videos, not his play-thru series. Try to stick to just the ones he made within the past year or so as his play style has evolved from when he first began his traffic fixing videos.

2) Get used to the idea of destroying something you spent so much time building up. I know how much it sucks, but sometime's it's something we all have to do.
WhiteKnight77 Aug 17, 2020 @ 9:46am 
Originally posted by Mr. Monday:
Originally posted by Elzeruth:
Hi just bought the game but I'm having problems with traffic in the first area I built. I tried removing all traffic lights (which helped a little) and making roads larger but I don't know what else I could do without destroying everything around.
Anyone got tips?

1) Go to YouTube and search for Biffa. Watch his traffic fixing videos, not his play-thru series. Try to stick to just the ones he made within the past year or so as his play style has evolved from when he first began his traffic fixing videos.

2) Get used to the idea of destroying something you spent so much time building up. I know how much it sucks, but sometime's it's something we all have to do.
Exactly. I watched a bunch of his traffic fixing videos and then went back and fixed/rebuilt one of my early cities at an early save and pretty much demolished everything and almost started over. I was able to get traffic up to 80 something percent by reworking my road network and removing some intersections and industrial areas.
WhiteKnight77 Aug 17, 2020 @ 4:06pm 
Here is the city I started reworking.
This is a more recent save as I first tried to fix traffic[www.whiteknight77.net].
This is the older save that I started reworking the city from.[www.whiteknight77.net]
This is how it looks after starting to rework everything[www.whiteknight77.net].
This is the traffic flow now[www.whiteknight77.net]. The really read area in the lower right corner is industrial traffic, and with a bit of work, even after adding a cargo train network, the traffic is still similar. I have a ramp looping around to feed into the road leading to the cargo train and another so trucks can get back to the industrial area so traffic does not have to turn across other traffic.

I hope this helps you out some, especially with the fact that you will make mistakes and watching some of the videos by Biffa and Overcharged Egg, as well as the two above, will help
Last edited by WhiteKnight77; Aug 17, 2020 @ 4:11pm
Mr. Monday Aug 17, 2020 @ 4:30pm 
Okay, I suggest looking at that highway intersection that leads into Poplar Park and make sure you're using lane mathematics to help break up traffic into their correct lanes. You can then use TMPE's lane connector tool to force traffic to merge correctly at the spots where the lanes meet back up. Then going into that area make sure that each lane is only doing one thing at intersections so you don't have traffic going one way blocking traffic wanting to go another. I think another way into Poplar Park coming down from the main road there will help lessen traffic a bit, and where that road hits the main road I'd put in either a timed traffic light or a roundabout there to keep traffic flowing.

Going from that corner into your city I also suggest you change those two highway exits. If you have them set up how I would set it up they'll be okay, but only with low to medium traffic volumes. Higher traffic flows will start to get bottlenecks.
WhiteKnight77 Aug 17, 2020 @ 4:56pm 
Originally posted by Mr. Monday:
Okay, I suggest looking at that highway intersection that leads into Poplar Park and make sure you're using lane mathematics to help break up traffic into their correct lanes. You can then use TMPE's lane connector tool to force traffic to merge correctly at the spots where the lanes meet back up. Then going into that area make sure that each lane is only doing one thing at intersections so you don't have traffic going one way blocking traffic wanting to go another. I think another way into Poplar Park coming down from the main road there will help lessen traffic a bit, and where that road hits the main road I'd put in either a timed traffic light or a roundabout there to keep traffic flowing.

Going from that corner into your city I also suggest you change those two highway exits. If you have them set up how I would set it up they'll be okay, but only with low to medium traffic volumes. Higher traffic flows will start to get bottlenecks.
I am not worried about my city. That is just my industrial area and I expect high traffic there, especially as I added a cargo train to that area, hence the ramps, and the restrictions such as only one turn lane into it from the now 6 lane road and ramps to avoid having vehicles needing to turn across traffic on that 6 lane road (that there is no screenshot of).
caseyas435943 Aug 17, 2020 @ 7:33pm 
Just make sure you metro loops have something running between them so people can which from one loop to the other.

If you're not Trolling:) And are a new player and have 89% that's awesome. Most if not all new players get eat alive by traffic. They think it works this way in the real world so it should work in the game. And that's a yes and a no. Not everything works. Like lanes arrows doing two or more things. In the real world they work. In CS all the cars will pile into the 1 lane almost ignoring all the other lanes because of the 1 lane arrow. And can back traffic off the map in single file ignoring all the empty lanes right next to them.
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Date Posted: Aug 17, 2020 @ 2:55am
Posts: 12