Cities: Skylines

Cities: Skylines

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Zerocool Jan 6, 2023 @ 11:44pm
Can we get slums and low income areas?
Maybe crime ad dangerous cities. Why does everything have to be extravagant? Let us have Slums, Favelas and hoods DLC? With maybe police and swat involved too.
Last edited by Zerocool; Jan 6, 2023 @ 11:45pm
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Showing 1-15 of 21 comments
buda atum Jan 7, 2023 @ 2:49am 
Create your own slums. Like in real life, just don't provide services.
Originally posted by Zerocool:
Maybe crime ad dangerous cities. Why does everything have to be extravagant? Let us have Slums, Favelas and hoods DLC? With maybe police and swat involved too.
Considering that there is no class system in this game then it won't matter.
Abalister79 Jan 7, 2023 @ 3:36am 
Originally posted by buda atum:
Create your own slums. Like in real life, just don't provide services.

Don't it tend to go abandoned or stall the progress of the city if we just let neighborhoods without services?
DLB Jan 7, 2023 @ 3:49am 
Originally posted by Abalister79:
Originally posted by buda atum:
Create your own slums. Like in real life, just don't provide services.

Don't it tend to go abandoned or stall the progress of the city if we just let neighborhoods without services?
yes it does
BettyB (Banned) Jan 7, 2023 @ 5:41am 
You can build trailer parks between Industrial areas with no access to high paying jobs near by.
buda atum Jan 7, 2023 @ 9:11am 
Originally posted by Abalister79:
Originally posted by buda atum:
Create your own slums. Like in real life, just don't provide services.

Don't it tend to go abandoned or stall the progress of the city if we just let neighborhoods without services?

Yes, it will stall the progress of the city. That's what a slum is, a neighbourhood where progress is stalled.

People who live in slums abandon the slum when they have better options they can move to, or they die sooner than those living in affluent neighbourhoods or don't move in at all. Only the helpless will remain in your city. Those who can will pull themselves out by their bootstraps or die and your tax will tank and your city will die too.

Isn't that what you wanted, lol?
Zerocool Jan 8, 2023 @ 7:03pm 
Originally posted by buda atum:
Originally posted by Abalister79:

Don't it tend to go abandoned or stall the progress of the city if we just let neighborhoods without services?

Yes, it will stall the progress of the city. That's what a slum is, a neighbourhood where progress is stalled.

People who live in slums abandon the slum when they have better options they can move to, or they die sooner than those living in affluent neighbourhoods or don't move in at all. Only the helpless will remain in your city. Those who can will pull themselves out by their bootstraps or die and your tax will tank and your city will die too.

Isn't that what you wanted, lol?

lol no
Originally posted by Zerocool:
Originally posted by buda atum:

Yes, it will stall the progress of the city. That's what a slum is, a neighbourhood where progress is stalled.

People who live in slums abandon the slum when they have better options they can move to, or they die sooner than those living in affluent neighbourhoods or don't move in at all. Only the helpless will remain in your city. Those who can will pull themselves out by their bootstraps or die and your tax will tank and your city will die too.

Isn't that what you wanted, lol?

lol no
Least Politically Illiterate gamer📉
SievertChaser Jan 9, 2023 @ 1:42am 
A game element needs to have a purpose.

Slums and 'hoods have their purpose. I just don't think CO would like to depict the high "tax" they pay to your back pockets. This isn't Tropico.
magicISO Sweden Jan 9, 2023 @ 2:37am 
Originally posted by Zerocool:
Maybe crime ad dangerous cities. Why does everything have to be extravagant? Let us have Slums, Favelas and hoods DLC? With maybe police and swat involved too.
https://steamcommunity.com/workshop/browse/?appid=255710&searchtext=mobile+home&childpublishedfileid=0&browsesort=textsearch&section=readytouseitems&created_date_range_filter_start=0&created_date_range_filter_end=0&updated_date_range_filter_start=0&updated_date_range_filter_end=0 here you have some mobile homes that you can ad :)
Donauwelle Jan 9, 2023 @ 2:39am 
Doubt,
Slums are not a City-planner-feature....
Noone says ever : "Hey look... a slum would fit in here perfectly" while planning a city...
They are created by social and economic unjustice.
Something that doesnt exist ingame....

Generally smth you cant recreate in Cities without massive "politics" overhaul, and less influence of the players end as.... slums grow naturally...


Also a Brazilian favela differs from a US-Hood or a Frenchs banlieu....
The first one is just a wild-grown cancer in a failed state.
The later ones are "regular" buildings and districts wich been taken over by certain comunitys where integration failed...

Recreating areas like "The wires" Baltimore-Lafayete/Pit area is actually quite easy.... Assetwise
Same goes for French/EU slums....
SA/Asia themed stuff is prob a bit harder due to the.... "scrapyard" look
Last edited by Donauwelle; Jan 9, 2023 @ 2:48am
Tsubame ⭐ Jan 9, 2023 @ 2:54am 
Use assets to visually create low income neighborhoods; you might have to use Find It! or RICO - if the asset has a version available - to make a uniformally poor neighborhood, instead of relying on zoning "lottery" - which will likely result in a unsightly mix and match of rich and poor houses lol.

https://steamcommunity.com/sharedfiles/filedetails/?id=2323379099

To prevent abandonment due to unaddressed issues use this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2133705267

Use this to hide the annoying notification messages, just be more careful and watch the city more closely for issues such as service capacities.

https://steamcommunity.com/sharedfiles/filedetails/?id=1764637396
SievertChaser Jan 9, 2023 @ 3:09am 
Originally posted by Donauwelle:
Doubt,
Slums are not a City-planner-feature....
Noone says ever : "Hey look... a slum would fit in here perfectly" while planning a city...
Enter council estates, "safe drug use zones", and other magnets of misery. Gotta have raw meat for the grinder of the underworld...
Originally posted by Donauwelle:
Doubt,

The first one is just a wild-grown cancer in a failed state.
And there you go, thats the whitest thing Ive read in many months. If Brazil is a "failed state" then what is the US then, a wasteland of anarchy?? LMAO
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Date Posted: Jan 6, 2023 @ 11:44pm
Posts: 21