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Maybe you´ve hit the agent limit for vehicels ?
https://steamcommunity.com/sharedfiles/filedetails/?id=2712549268
- Hitting the game's vehicle limit as mentioned by Bucketbrain is one of them.
- It's also possible that through the use on one-way roads, lane arrow directions and/or lane connections the service vehicles cannot establish (find) a route to their destination. So even if traffic is looking fine, the service vehicles cannot get there.
- Mod related; if you use mods than it's possible one of its settings causes this issue. One example: If you use the 'Advanced Vehicle Options' mod you can choose which vehicles spawn, and which do not spawn. Using this mod it is possible do disable the Vanilla vehicles and make sure vehicles from the Workshop are used.
- If you use a so called 'Prefab Skip list' with the Loading Screen Mod, then you can use the list to prevent certain vehicles from loading into your game, thus preventing them from spawning.
make sure to never disable all vehicles in a category.
e.g. if you disable all farming trucks no more farming goods can be moved.
https://steamcommunity.com/sharedfiles/filedetails/?id=2827937553
The simple, and quickest, solution is to share a saved game to the workshop and link it here. It is a very simple solution that should take little time to solve.
If you have trouble with sick cims, then you are poisoning your residential with pollution. Residential can't stand any pollution and will die from it if not removed. Medical can treat it to a small extent, but it will continue endlessly until you get rid of all forms off pollution (noise, ground, water) from residential areas If the sickness is city wide, it is likely water pollution as it spreads swiftly through the water pipes all across your city.
No. What WhiteKnight means is for you to build a bud depot near your service buildings that aren't dispatching vehicles (like your garbage service for example). You then start a bud route near your service building and see if you can place the next stop all over your city. You're not actually making a route. What you're doing is checking that the game's pathfinding will allow you to place anywhere (and everywhere) in your city when it starts from the service building. If you get to a street (or a bunch of streets) that won't allow you to place the stop then you've narrowed down where your road network is broken. St that point you need to start checking that area for stuff like one-way roads not allowing access into an area, TMPE lane connectors or lane arrows that block turns into those areas, and so forth.