Cities: Skylines

Cities: Skylines

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jaunco Aug 23, 2021 @ 7:45am
straighten roads mod
once, i saw a mod that said to fix this, and now i can't find it. Can someone tell me what his name is?
https://prnt.sc/1qfrs7l
Last edited by jaunco; Aug 23, 2021 @ 7:46am
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Showing 1-11 of 11 comments
MessengerOfRage Aug 23, 2021 @ 7:51am 
move it has an ok slope smoother.
electrix road tool had a better one.
network multitool can do evetything electrix road tool can and more.
jaunco Aug 23, 2021 @ 8:33am 
Originally posted by Coookyman:
move it has an ok slope smoother.

in this mod I found a single option that supposedly solved this, but it doesn't work.

thanks, i will try the mods mentioned
Last edited by jaunco; Aug 23, 2021 @ 8:34am
Moose Munch Aug 23, 2021 @ 8:56am 
highly suggest network multitool
PYRO Aug 23, 2021 @ 9:47am 
There are a few mods that can achieve what your are asking. I prefer to use Move it and I am starting to get use to Network Multitool which is a masterpiece of a mod. Try these and good luck.

https://steamcommunity.com/sharedfiles/filedetails/?id=2560782729

https://steamcommunity.com/sharedfiles/filedetails/?id=1619685021
MessengerOfRage Aug 23, 2021 @ 10:36am 
Originally posted by jaunco325:
Originally posted by Coookyman:
move it has an ok slope smoother.

in this mod I found a single option that supposedly solved this, but it doesn't work.

thanks, i will try the mods mentioned

with move it you highlight all nodes that are part of the slope and then hit Ctrl+S, or the slope smoother button. (you highlight multiple nodes by shift-clicking them or by switching to marquee selection and clik-drawing a rectangle around them.)
topmost and lowest node will stay in place all other nodes will be evenly distributed along the height difference.
the move it method has its limits:
*) it is only looking at nodes and not segmet lenght... if you have variable segment lenghts the slope will look wonky, it works best with equal lenght segments.
*) it can't handle roads circling back on themselfs, you can't do spirals with it.

the other 2 mods I mentioned calculate the incline% needed from lowest to highest node and then make each segment exactly that incline% ... they handle different segmet lenghts well and can do spirals.

I agree with other posters, Network Multitool is a great mod and it's slope tool is ace.
If you are not averse to new mods try Network Multitool.
Electrix Road tools is a great mod too, before Network Multitool I'd have recomended it but it's obsolete because Network Multitool is a full replacement and can do even more.

If you averse to "yet another new mod" try to get the move it method working.

jaunco Aug 23, 2021 @ 11:24am 
Thanks for the help
jaunco Aug 23, 2021 @ 12:33pm 
I'm using the network multitool and I don't understand how to straighten the road.
select nodes to straighten, and then hit enter made a little change but the road is still crooked.
https://prnt.sc/1qg1f4d
WhiteKnight77 Aug 23, 2021 @ 12:36pm 
Originally posted by jaunco325:
I'm using the network multitool and I don't understand how to straighten the road.
select nodes to straighten, and then hit enter made a little change but the road is still crooked.
https://prnt.sc/1qg1f4d
Have you tried to tried removing the road, sloping the area for the road with the landscaping slope tool then replacing the road?

This works really well when the road has a curve in it. Still, I believe that nodes will always want to be flat, but I cannot prove it other than I had roads do like you have as well and I tend to ignore it.
MessengerOfRage Aug 23, 2021 @ 12:47pm 
as far as I can tell in the screenshot it looks like every node in the area is highlighted, the road in question , the bridge behind it, the nodes on the hill in upper right corner ... all nodes are highlighted ... you only want to highlight the slope including the nodes at lower and upper junction when giving the slope command.

another thing that might be at work,... apart from the slope is the road a straight line or has it curves?... sometimes if curves don't connect at 180° the game will interpret them as junctions and all junctions are flat... causing the tableing at nodes.

you can eighter try to straighten the road, set move it to snapping on and move the 2 middle nodes around a tiny bit... or even rebuild it in a straight line.
or you can use above mentioned node controller mod to set the individual nodes to sloped instead of flat.
jaunco Aug 23, 2021 @ 1:04pm 
Well it seems that the 180 ° interceptions worked, also it seems that I had forgotten to enable the node controller. Thank you so much
Last edited by jaunco; Aug 23, 2021 @ 1:04pm
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Date Posted: Aug 23, 2021 @ 7:45am
Posts: 11