Cities: Skylines

Cities: Skylines

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Darth Porgus Aug 21, 2021 @ 5:42am
Where should I place my toll booths and how do I fix this trafic issue?
Hey, I have no idea where I should put the toll booths. I would like to increase my income using it and I don't have much experience with toll booths. So I am asking for some help.
https://steamcommunity.com/sharedfiles/filedetails/?id=2580913928
Where should I put the toll boths for a good amount of income.
https://steamcommunity.com/sharedfiles/filedetails/?id=2580913955
And how do I fix this red trafic issue. Roundabout? But where? Any ideas?
https://steamcommunity.com/sharedfiles/filedetails/?id=2580908589

And I want to get bus stations going soon. What should I take into consideration when placing bus stations and how many do I need. Maybe I start near the roundabout and then to the end of the city.
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Showing 1-15 of 22 comments
Caprea Aug 21, 2021 @ 6:24am 
I have no idea about toll booth (too afraid of traffic to try them myself).
But your highway is broken in the direction out from the industry part. There is a one lane going a part in one direktion directly conneted to a one way going the opposite way. That is probably the reason the trucks do not go the strait way to the highway but are using the detour with the roundabout
OneJasonBradly Aug 21, 2021 @ 7:00am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2580913955
Here I see trucks travelling from industry to commercial areas to resupply Goods for sale, then returning back to their factories. This is normal operation.

-Red does not mean bad traffic it means a lot of it or too much for that type of road used.

It is showing you are receiving over $3600. per week from a population of 2682. You are doing fine at this point. Perhaps go to the budget and turn thing down a little more. As for where to place the toll booth right now? The area you have highlighted is will work well. If you were to add one for the other direction I would move it up away from the highway connection so that vehicles can collect without bothering the highway traffic. Personally I think tolls do more harm that anything, but to each their own.


Originally posted by Caprea:
I have no idea about toll booth (too afraid of traffic to try them myself).
But your highway is broken in the direction out from the industry part. There is a one lane going a part in one direktion directly conneted to a one way going the opposite way. That is probably the reason the trucks do not go the strait way to the highway but are using the detour with the roundabout
+1
Yup, that's what they are doing, driving to the roundabout to get to the highway.
The small piece of one-way connected to the highway needs to get flipped. That would change the colour for sure.
Last edited by OneJasonBradly; Aug 21, 2021 @ 7:21am
kristofburger Aug 21, 2021 @ 7:51am 
Originally posted by Darth Porgus:
https://steamcommunity.com/sharedfiles/filedetails/?id=2580913955
And how do I fix this red trafic issue. Roundabout? But where? Any ideas?
The outgoing highway connection is backwards and traffic is forced to detour around it. Flipping it the correct way should sort that out, even though it isn't bad at all.
Intellection Aug 21, 2021 @ 8:15am 
Originally posted by Darth Porgus:
Hey, I have no idea where I should put the toll booths. I would like to increase my income using it and I don't have much experience with toll booths. So I am asking for some help.

In my experience, toll booths don't really add that much income. For a small city like you have it probably is more significant.

My favorite use of them is to put them on a one-way loop into my cargo terminals (trains/ships/planes). It seems to smooth out the truck traffic flow just a little bit and I figure the industry should pay for upkeep of the cargo terminals anyway.
timstim_x Aug 21, 2021 @ 8:21am 
Try tolling those entering/leaving the city.
Darth Porgus Aug 21, 2021 @ 1:16pm 
Thanks for the help I fixed the issue with my trafic and put 1 toll booth there. But, as someone said, I am not sure if I am making any profit from it. I think the upkeep kost is 120 per week.

But I have another problem. How do I fix this worker issue for my oil factorys? I startet a second residental area and a oil industry and connected 1 highway to it.
Somehow, the people living the closest to the oil factorys don't want to work there.
https://steamcommunity.com/sharedfiles/filedetails/?id=2581300751
Do I need educated workers for the factorys? If so, should I build another highschool in my main area? Currently I have 3 elementary 1 highschool and 1 public library all in the main housing area.

Whats the issue and how do I fix it?
Tankfriend Aug 21, 2021 @ 1:46pm 
The problem with the oil industry is most likely because of a lack of educated workers. It's not that your Cims don't want to work there - it's that there's nobody left to fill the job openings, as Cims that have just moved into your city will not all be sufficiently educated.

You can click on the industry in question to look up what kind of education they want for their jobs.

The solution to your problem is to keep growing your town, and to provide access to education so that your population can fill more advanced jobs after graduation.
Last edited by Tankfriend; Aug 21, 2021 @ 1:50pm
OneJasonBradly Aug 21, 2021 @ 2:05pm 
I wonder if that connection to the highway is causing them to attempt to drive to work by leaving town first. I know if there is no connection between industry and the residential area they will automatically teleport, but if there is a connection however difficult they will try to take it and if they fail. This will create the lack of workers for they despawn before they reach the workplace.
kristofburger Aug 21, 2021 @ 2:18pm 
Originally posted by OneJasonBradly:
I wonder if that connection to the highway is causing them to attempt to drive to work by leaving town first. I know if there is no connection between industry and the residential area they will automatically teleport, but if there is a connection however difficult they will try to take it and if they fail.
The problem indeed isn't the buildings unable to get workers, it's them not being able to actually do business. There's no way out of the area at all so they can neither export nor deliver to generic industry, who are their local buyers. I'm surprised how common it is for people to just have an area behind insufficient infrastructure as if it didn't matter.
Last edited by kristofburger; Aug 21, 2021 @ 2:20pm
OneJasonBradly Aug 21, 2021 @ 2:49pm 
Originally posted by kristofburger:
Originally posted by OneJasonBradly:
I wonder if that connection to the highway is causing them to attempt to drive to work by leaving town first. I know if there is no connection between industry and the residential area they will automatically teleport, but if there is a connection however difficult they will try to take it and if they fail.
The problem indeed isn't the buildings unable to get workers, it's them not being able to actually do business. There's no way out of the area at all so they can neither export nor deliver to generic industry, who are their local buyers. I'm surprised how common it is for people to just have an area behind insufficient infrastructure as if it didn't matter.
I would think that road connection would pop "no Buyers" with the lack of workers.

Edit: But if they cant get the workers then work (the factory) can't start (this is why they go abandon if out of workers for too long) so the export issues wont start till work is happening to create these deliveries. It is an issue of workers, at this point.
Last edited by OneJasonBradly; Aug 21, 2021 @ 2:56pm
WhiteKnight77 Aug 21, 2021 @ 3:14pm 
You need a different kind of interchange to allow traffic to come and go to that area. Try replacing that interchange with one like this and use a large roundabout attached to the other highway lanes to give traffic or all types a quick way across the highway to other industry areas as well as other residents.

https://steamcommunity.com/sharedfiles/filedetails/?id=1743909444
OneJasonBradly Aug 21, 2021 @ 3:38pm 
Originally posted by WhiteKnight77:
You need a different kind of interchange to allow traffic to come and go to that area. Try replacing that interchange with one like this and use a large roundabout attached to the other highway lanes to give traffic or all types a quick way across the highway to other industry areas as well as other residents.

https://steamcommunity.com/sharedfiles/filedetails/?id=1743909444
I would suggest since they are new to the game to create a vanilla (Found in game) "T" interchange to the main highway and lead a road from it to the industrial area. Opinion; Let them get a grip on the game first before enticing the workshop.
EDIT That is a gorgeous Interchange!
Last edited by OneJasonBradly; Aug 21, 2021 @ 3:39pm
WhiteKnight77 Aug 21, 2021 @ 3:42pm 
Originally posted by OneJasonBradly:
Originally posted by WhiteKnight77:
You need a different kind of interchange to allow traffic to come and go to that area. Try replacing that interchange with one like this and use a large roundabout attached to the other highway lanes to give traffic or all types a quick way across the highway to other industry areas as well as other residents.

https://steamcommunity.com/sharedfiles/filedetails/?id=1743909444
I would suggest since they are new to the game to create a vanilla (Found in game) "T" interchange to the main highway and lead a road from it to the industrial area. Opinion; Let them get a grip on the game first before enticing the workshop.
Remember there already is a T interchange, and it goes to the opposite direction. One small road into that area leaves it hard for anything to get in or out. He needs some way to connect what is on the opposite side of the T to what is on the other side of the highway, were more educated cims are most likely to reside.
OneJasonBradly Aug 21, 2021 @ 3:57pm 
Originally posted by WhiteKnight77:
Originally posted by OneJasonBradly:
I would suggest since they are new to the game to create a vanilla (Found in game) "T" interchange to the main highway and lead a road from it to the industrial area. Opinion; Let them get a grip on the game first before enticing the workshop.
Remember there already is a T interchange, and it goes to the opposite direction. One small road into that area leaves it hard for anything to get in or out. He needs some way to connect what is on the opposite side of the T to what is on the other side of the highway, were more educated cims are most likely to reside.
Oh I get what you meaning, and you are right there is no connection from town to this new area. Just an exit from one side of the highway that the town can't access.
I see the interchange. changing it to a vanilla clover will work too I was suggesting keep what is there and plop another T on one side or the other of it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2581300751
caseyas435943 Aug 21, 2021 @ 4:04pm 
I've never found Toll Booths worth the pain.

No matter the traffic they never seem to make any money for what they cause.

Yes you can pick the option to have traffic slow down less. But traffic still has to slow down.

Not worth it. If you put it in a traffic area to make money. You'll slow down the traffic in a high traffic area. For the tiny amount of money you get it's not worth it to me anyway.

Build yourself a park area between House and industry. The people will gladly walk through your park for $40 (80 round trip) to get to and from work. Plus Cims like parks and it help with your land value.

In a right place I've had a park in my cities make 100K a week. More make easily 20K. More than you'd ever make if you lined every road with toll booths.
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Date Posted: Aug 21, 2021 @ 5:42am
Posts: 22