Cities: Skylines

Cities: Skylines

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wildhog1989 Nov 17, 2020 @ 10:52am
Will cities skylines run on M1 mac book air?
I just would like to clarify if cities skylines can run on mac book air with M1 chip since I looking to upgrade
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Showing 1-9 of 9 comments
MarkJohnson Nov 17, 2020 @ 10:57am 
Not sure how that is going to work since Intel owns the x86 CPUs. Not sure if this game will run without it. If MacOS bypasses the x86 functions, then it may work fine.
MarkJohnson Nov 17, 2020 @ 11:16am 
Originally posted by grapplehoeker:
https://www.quora.com/Does-a-MacBook-Air-work-well-for-games#:~:text=Macbook%20air%20is%20not%20a,%24600%20for%20the%20motherboard%20alone.

+1

Any laptop will have this issue, unless you buy the very high end laptops (desktop replacement models)

But the new M1 chip is a glorified phone chip (ARM Processor) with limited functionality (No X86 support)
DayWalkerTR Nov 17, 2020 @ 12:25pm 
ı m not sure
aoighost Nov 17, 2020 @ 2:30pm 
Originally posted by MarkJohnson:
Originally posted by grapplehoeker:
https://www.quora.com/Does-a-MacBook-Air-work-well-for-games#:~:text=Macbook%20air%20is%20not%20a,%24600%20for%20the%20motherboard%20alone.

+1

Any laptop will have this issue, unless you buy the very high end laptops (desktop replacement models)

But the new M1 chip is a glorified phone chip (ARM Processor) with limited functionality (No X86 support)
I Explicitly have to disagree with this.

I would not buy one yet, however that chip is really good in benchmarks, and rosetta 2 allows playing x86 games on it. I suspect very strongly that in a few hardware generations, we are going to see ARM based chips becoming more popular for laptops, and eventually desktops. x86 appears to have hit a peak, and ARM is a lot more efficent, and with Nvidia behind ARM now, it's just going to get better.

The current macbook airs, no. In the next year or two, macbook pros might become viable for proper gaming again.
MarkJohnson Nov 17, 2020 @ 2:52pm 
Originally posted by aoighost:
I Explicitly have to disagree with this.

Explicitly? Ironically, there is no way for you to be explicitly about the M1 at all as there is virtually no info except what is force-fed you by Apple. It is all explicitly vague.

I would not buy one yet, however that chip is really good in benchmarks, and rosetta 2 allows playing x86 games on it.

Benchmarks, like statistics, are only good for lies and statistician's (benchmarker's) jobs

Rosetta 2 will need to emulate x86 code, which will hurt performance even more. It may be good for ARM apps and video benchmarks. But not good for x86 gaming.

I suspect very strongly that in a few hardware generations, we are going to see ARM based chips becoming more popular for laptops, and eventually desktops. x86 appears to have hit a peak, and ARM is a lot more efficent, and with Nvidia behind ARM now, it's just going to get better.

Yes, for office laptops, but not high end gaming laptops.

The current macbook airs, no. In the next year or two, macbook pros might become viable for proper gaming again.

More like a decade or two. Probably never. There's no way for a low powered chip to have the performance of a high powered chip. I mean with each power increase, there will be games to take advantage of it.

Not sure what you mean by macbook pros might become viable? They've never been viable. Macs have always been way behind since their inception. They have always been designed for workstation use.
grapplehoeker (Banned) Nov 17, 2020 @ 3:11pm 
1. The Mac Book Air is designed as a work laptop, suitable for word processing, browsing etc. It most certainly is not built for gaming, let alone a CPU and memory hungry game like C:S.
2. Cities: Skylines plus the 9 major DLC's and NO additional custom content from the Workshop requires a minimum of 20GB of available memory. Even without any of the DLC's I'd recommend 16GB as a minimum.
That's beyond what the Mac Book Air can offer and even if the player opted for a page file to substitute for RAM, the performance hit on a CPU that would already be struggling would make it unplayable.
3. If it played at all, then playtime would be very short, since the Mac Book Air (as with most laptops) has a very poor cooling solution and this game's demands would overheat the machine in no time.
So, if you bought an overpriced, outdated and under developed Mac Book Air and wanted to play something more demanding than browser based games, keep dreaming.
If on the other hand, you really want to play and not work on your machine, then consider an Intel or an AMD machine that is built for gaming. Just stop imagining that OSx is up to the job because it was never designed to be and a chip upgrade isn't going to change that.
Last edited by grapplehoeker; Nov 17, 2020 @ 3:16pm
stpdlx Nov 20, 2020 @ 1:12pm 
Originally posted by grapplehoeker:
1. The Mac Book Air is designed as a work laptop, suitable for word processing, browsing etc. It most certainly is not built for gaming, let alone a CPU and memory hungry game like C:S.
2. Cities: Skylines plus the 9 major DLC's and NO additional custom content from the Workshop requires a minimum of 20GB of available memory. Even without any of the DLC's I'd recommend 16GB as a minimum.
That's beyond what the Mac Book Air can offer and even if the player opted for a page file to substitute for RAM, the performance hit on a CPU that would already be struggling would make it unplayable.
3. If it played at all, then playtime would be very short, since the Mac Book Air (as with most laptops) has a very poor cooling solution and this game's demands would overheat the machine in no time.
So, if you bought an overpriced, outdated and under developed Mac Book Air and wanted to play something more demanding than browser based games, keep dreaming.
If on the other hand, you really want to play and not work on your machine, then consider an Intel or an AMD machine that is built for gaming. Just stop imagining that OSx is up to the job because it was never designed to be and a chip upgrade isn't going to change that.
This:
https://www.youtube.com/watch?v=yMCC1Avss60
and this
https://www.youtube.com/watch?v=6E0hjH3BVgY&t=301s

I just got my MacBook Air M1 7 core GPU 6GB of RAM today and now I'm playing Cities Skylines on max settings with a bunch of mods and assets on my 30k city and it's not lagging and giving me 29fps medium. I'm blown away. I used to get the same performance from my intel MacBook Pro 15" 2018 with my XFX Radeon RX 580 GTS XXX Edition 8GB as an eGPU and in Windows using a BootCamp for smoother performance.
And it's a $999 laptop OMG
MarkJohnson Nov 20, 2020 @ 3:09pm 
Looks like normal play. But they are tiny cities.

Maybe try this small (9-tiles) vanilla city of ~300k that is still growing and room for expansion:

https://steamcommunity.com/sharedfiles/filedetails/?id=1302609885

Maybe this ginormous city of 650k:

https://steamcommunity.com/sharedfiles/filedetails/?id=723204559

Don't forget FPS counters and CPU, GPU, and Mem usage.
Zoom out fully over center of city and also edges.

Zoom in fully on a busy intersection. Following a car around town. and at normal city building levels.

But this is looking about the same performance of my old dual core i3-4370 back when this game released. I was able to reach 120k on an unoptimized city on iGPU (HD 4600) @1080p before the lagfest started.
Last edited by MarkJohnson; Nov 20, 2020 @ 3:15pm
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Date Posted: Nov 17, 2020 @ 10:52am
Posts: 9