Cities: Skylines

Cities: Skylines

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WanoToba Apr 13, 2020 @ 3:13pm
Null Reference found @ output log
I was told to go to my output log txt and look for what's causing the error and I found this

NullReferenceException: Object reference not set to an instance of an object
at PrefabCollection`1[PropInfo].InitializePrefabs (System.String collection, .PropInfo[] prefabs, System.String[] replaces) [0x00000] in <filename unknown>:0
at PropCollection+<InitializePrefabs>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at LoadingManager.Update () [0x00000] in <filename unknown>:0

Now I don't know what to do next. Please help
Last edited by WanoToba; Apr 13, 2020 @ 3:22pm
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Captain Toof Apr 13, 2020 @ 11:56pm 
Check assets (something might be broken) and lest your mods or any which strictly uses Harmony (might be issues after update, some mods uses override, some not).
Last edited by Captain Toof; Apr 14, 2020 @ 12:10am
Avanya Apr 14, 2020 @ 1:36am 
If you haven't already, start by checking this thread to make sure you don't have any broken mods: https://steamcommunity.com/app/255710/discussions/0/1870623125774285868/

If you have no broken mods, then we will probably need to see your whole log. You can upload it somewhere and share the link to the file, since it's much too long to post here. This guide has some suggestions for where you can upload it.

https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
WanoToba Apr 30, 2020 @ 11:58am 
Thanks so much for the comments. I greatly appreciated it. Sorry for the late reply. I have successfully opened my game again. I just did the Loading screen mod fix thing and it worked. I'm guessing its just a minor error on one of the assets I'm subscribed with. Thanks a lot!
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Date Posted: Apr 13, 2020 @ 3:13pm
Posts: 3