Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/sharedfiles/filedetails/?id=463645931&searchtext=log
I have used Anarchy to place the station. As I dont wanna destroy all my work in the area. Metro lines where I have not have to resort to anarchy seems un affected.
I just about to bite the bullet and try to rebuild the whole area without using anarachy to see if it helps.
It is super weird, it lowers the whole track, it is very easy for me to spot as use the new metro above ground.
But metro left me paranoid, I dont even use "move it" on tracks, I rebuild all tracks by hand.
I cant identify when it lowers the tracks, but I suspect is during reload. First I thought it was Move it as I always mess with heights on like every building and network.
It is weird, it messes the whole system, I sometimes rebuild a station. So every time I start my city, I just check for a station with no travelers, then I rebuild station, rebuild tunnels nearby stations. As some stations work. Then I adjust the height to the tunnel entrances.
Those new transport hubs are awesome, but if you smack it down anarachy it messes ♥♥♥♥ up. I rebuilt my transport hub consists of the 12 track vanilla rail station the new metro. It is just impossible to rebuild that area with deleting everything.
I just worked around the whole problem as I have way to many mods to identify the culprit.
I placed building with anarchy that had a lot of decorations and roads in its building footprint so the headache to redesign this,
I then hit building with meteor strike, wait for recuse service to search for survivors, then rebuilt it. It spawned the subway station correctly in its rebuilt state. Then just to make sure I rebuilt every subway station on the line. I reloaded game about 6 times. I hope this stick.
I tried the old tricks to force upgrade the networks to the station. But the destroy collapse building seem to rebuild the whole building in place without destroying everything.
the problem is that if you have stuff in footprint, because you used to not respect the the footprint. I had a transport hub that I spent hours decorating .
I report back in some days.
Otherwisse, destroy your buildings with natural disaters and it spawn subway stations correctly. It seems like just one anarchy placed station and effect all the stations on the line.
Fast way to check if something broke, check the tunnels, they be very deep. A standard subway station has its tunnels at -12m. Usually when breaks it go deep like -36m
Sometimes they function normally anyway but sometimes they dont
The stations that have sunk to -36 work until i do something nearby, easily broken by building underground pedestrian path.
Misunderstand me correct, a station at -36 is not considered broken, it still works until you do something nearby. Then it breaks.
I am unable to reproduce the effect of it going to -36.
No road anarchy, but fine road tool yes. And if I am not mistaken, the problem came when I installed 81 tiles mod.
If 81 tiles is the culprit it may be possible to reproduce the effect by disabling 81 tiles>enter game>press play and open up some menus>save>enable 81 tiles>enter game. Perhaps complete exit of game is required at steps also. Not tested.
The press play and open up some menus is something that i today realized that i must do to be able to interact with things normally after entering game. Not sure if related, but don't think it should be like that. Smells like mod problem.
Some other mods be slope limits, zoning toolset, moveit
Which version of Fine Road Tool are you using?
2.0.4
If it's another mod, my suspicion is more toward Slope Limits (wtm)
However, the fact that I got the problem after installing 81 tiles mod... not that i see any way for it to cause the issue.
Not only that. Classic track pillar is invisible and also after placing fresh track with pillar. When I load up game, it goes missing.
Also I removed old version of fine tool long ago.
https://steamcommunity.com/workshop/filedetails/discussion/576327847/3581993633016078227/
They say that this happens every time you buy a new tile, so I'll try it