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Roundabouts take up a huge fraction of a tile. And they don't solve the problem. I still have to connect a highway to a single road.
I don't know how to attach a screenshot. :( But I guess I'd better look up how to do that...
https://steamcommunity.com/sharedfiles/filedetails/?id=1667154641
How does everybody *else* do it?
Step 1:
https://steamcommunity.com/sharedfiles/filedetails/?id=1667178310
Step 2:
https://steamcommunity.com/sharedfiles/filedetails/?id=1667178369
Step 3:
https://steamcommunity.com/sharedfiles/filedetails/?id=1667178397
Keep in mind that as traffic volume into that area increases it could eventually mean replacing this "bridge" configuration with extending the highway connection into a spur route. The highest population I've gotten one of these to function in was around 40,000 before the traffic started backing up onto the highway. Try to avoid making the traffic on the road this feeds into stop for any reason. Use the 'junctions' tool under the 'routes' tool to turn any stop lights into stop signs making the traffic entering the feed road stop and giving the feed road free flow. I hope this helps.
EDIT: I didn't include a "final product" working example of this type of junction. This is from my city Bay of Plenty. I have 2 of these configurations, 1 in the main part of the city as well as 1 in the agricultural part of the city. Both have the same intersection traffic control which is no traffic lights to make the traffic on the road coming from the highway stop while the roads going into it have stop signs. This city is relatively new so not a full test of capacity for this type of tie in.
https://steamcommunity.com/sharedfiles/filedetails/?id=1667602511
https://steamcommunity.com/sharedfiles/filedetails/?id=1207244667
https://steamcommunity.com/sharedfiles/filedetails/?id=1510842772
https://steamcommunity.com/sharedfiles/filedetails/?id=1514650201
https://steamcommunity.com/sharedfiles/filedetails/?id=1406487236
https://steamcommunity.com/sharedfiles/filedetails/?id=1379512623
https://steamcommunity.com/sharedfiles/filedetails/?id=1379505950
I can push a great volume of vehicles through a “ramp piece”. The angle has a lot to do with it too. If they have to slow for the off ramp this will cause bottle necking. The stock interchanges are ok but as you grow with the game you will find ways to tweak them to allow more volume without mod influence.