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Whenever I play with water I try to put in flood walls. But I also try to put in canals near the flood walls just to help soak up any excess water. I think I've even managed to put water spawners inside the canal to help control the water level further.
When you have two water sources converging then they always seem to 'bash together' and cause a big surging wave. Not really sure how to avoid that - maybe put another water spawner where they contact and set the level much lower. I think any water manipulation is likely to lead to unexpected results. Maybe even lower the terrian and fill in later once things settle - though you'll have to gently re-raise the ground level (ie, small area at a time) otherwise you'll just cause a flood elsewhere.