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Always read a mods description and comments section before subscribing
*Look for the authors comments primarily.
https://steamcommunity.com/sharedfiles/filedetails/?id=1440928803&searchtext=parallel
The best way I've found is to use the basic curve option. That way you build each curve at a time. I made myself an asset that I call 'road spacer'. It just contains two short pieces of road that's set to the gap of the ingame cloverleaf intersection. So I place that at the start of a curve then another where I want to other end to be and join using the simple curve tool. Sometimes there's some messing about to find the sweet spot so the grid lines match on the bigger curves, but once you get used to what's going on it's easy enough to do properly.
This is the best example I've just happen to have previously uploaded:
https://steamcommunity.com/sharedfiles/filedetails/?id=1285543799
https://steamcommunity.com/sharedfiles/filedetails/?id=1323661325