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But, I don't see ray-tracing viable right now. It doubles the workload, and cuts current FPS in half or more. I seen one guy on a 1080p, 144Hz monitor and could get 50fps when he was getting over a 100fps. And the game didn't even have fully implemented RT.
Considering this game, and most other simulators, are still using DX9 from XP days to save on processing cycles, so they can have better simulation AI.
also ray tracing is useless and at most a resource hog for literally no reason but to make things more "shiny"... you dont need it.
This discussion ought to be locked...